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When trying to start the game on Ubuntu 24.04, game window (plain black) briefly opens, it crashes and the following error message is displayed:

./start.sh: line 16: 9842 Segmentation fault (core dumped) ./"Throttle"

Running ./Throttle --log does not produce anything in ~/.local/share/doublefine/ft/ftlog (only line there is "Starting new log session.")
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I managed to resolve the problem. Here is how it went. Got the log using gdb:

(gdb) backtrace
#0 0xf7efba1a in ?? () from /home/alexey/Games/Full-Throttle-Remastered/game/lib/libfmod.so.8
#1 0xf7ef4364 in ?? () from /home/alexey/Games/Full-Throttle-Remastered/game/lib/libfmod.so.8
#2 0xf7ee7efd in FMOD::System::init(int, unsigned int, void*) () from /home/alexey/Games/Full-Throttle-Remastered/game/lib/libfmod.so.8
#3 0x0830f9de in iMUSEClientFMOD::InitializeInternal() ()
#4 0x08221c3e in iMUSEClient::Initialize() ()
#5 0x082006a9 in Game::InitializeAudio() ()
#6 0x08200621 in Game::BootstrapLoad() ()

Problem was in Audio initialization. Running `./Throttle --list-audio-devices` confirmed that by erroring out with the following message: Error while retrieving available audio device list.

I tried also running sudo apt-get install libalut0:i386 from readme.txt but it says E: Unable to locate package libalut0:i386

Here is the list of commands I used if anyone might be interested for the future reference:

sudo dpkg --add-architecture i386
sudo apt-get update
sudo apt install libasound2:i386
sudo apt install libpulse0:i386
sudo apt install libopenal1:i386

After that, the command ./Throttle --list-audio-devices started working printing all the audio devices.

I went on trying each one of them one by one, i.e.

./Throttle --audio-device 0
./Throttle --audio-device 1
./Throttle --audio-device 2
...
./Throttle --audio-device 5

The last one worked for me with sound on.