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1. New Location.

After New Vegas, I don't think anyone else could really get the "desert wasteland" feel right, in my opinion.

2. Let Obsidian develop it.

Let's be frank. When it comes to great storytelling, great character development, meaningful decisions, immersion, etc, Obsidian should be the natural choice. (Obviously, the fact that they have a better handle on the IP they created should go without saying.)

3. Slightly new aesthetics.

We've got a lot of things depending on the world before that contribute to what the world's like, but what about actual NEW creations, based on what's left over? New music, styles, buildings, etc. People can only rely on leftovers for so long, naturally, right? Then they begin to create their own art/music/style, etc.

4. Deep characters, deep locations, deeper immersion.

Bethesda needs to stop creating shallow paper doll characters that you don't care about. I felt this with Skyrim and FO3 both. I literally didn't care about any NPC or main character in either game, as much as I cared about what happened to the characters in NV. Especially my appreciation for Cass' unique personality. The locations FELT authentic, not just a random hodgepodge of some bored designer, thrown in to hit some marginal checklist to increase "total amount of hours you can play!" Players can tell. Make it count. Otherwise, players won't have the same sense of attachment.

5. Maybe some new mechanics, tools.

I remember vertibirds from FO 2, and a sort of an alternate history FO: Vietnam feel aesthetic story, with soldiers fighting in the forests of the great lake regions of say, Michigan, Ohio, etc, would be a fresh take, but also a chance to play around a little with the alternate history angle. This also increases the expansiveness of where you can take the universe, and the stories you can tell, just from adding one mechanic.

6. Co-op only multiplayer.

Sure, a lot of us are lone wolf types, but my most wished for thing? The ability to share experiences in Skyrim/NV. I'd hard cap it to 4 player, but being able to run around in this great world with a select group of friends would be amazing. (Especially considering how poorly Bethesda writes their characters.) >.>
Well after the horribly boring New vegas, hopefully something fun along the lines of Fallout 3 or 2. hopefully NOT made by obsidian, it's impressive to see a company make a game buggier than Bethesda.
First of all - I want FO4 to be free roam, like FO2, or Skyrim. No definite end for the game after completing main quest.

Secondly - about the place where the game would take place. It well could be a mix of the locations from FO1 and FO2. But I'd be happy if we got to visit the East - so many possibilities...
To be made by Obsidian instead of Bethesda. Of course, that will never happen. FO3 had some interesting locations and quests, but for the most part it didn't evoke that FO and FO2 feeling, whereas F:NV nailed it right from the start.

I'd love the game to be set somewhere in New England, maybe revolving around that scientific institute which is briefly mentioned in one of the quests in Rivet City. They could give it a bit of Old World Blues vibe.
Honestly, I wish they would go back to the hex-grid system, but wouldn't necessarily have to keep it turn-based.

That would leave the series open to a lot of modification, but I just generally dislike Fallout being a spin-off of Elder Scrolls.

Maybe I am alone in my opinion, however. '~'
Apologies in advance for the mini rant...

What do I want from Fallout 4? I would love if Bethesda would hire some new talent to help develop it, you know, like somebody with just one single drop of writing talent (ha yeah right, that would cut into the marketing and graphics budget), and maybe just maybe they could even hire one or two bug testers but that might be asking too much of a tiny indie studio like Bethesda. After all they've gotta save a little bit of money for marketing and graphics and how can they buy....errr....I mean EARN Game of the Year awards from everybody if they wasted some of the budget on such trivial things as writers or testers?

I'm not a Obsidian fanboy or a Black Isle fanboy or anything, I just have zero faith in Bethesda to produce anything other than...well...a game typical of Bethesda's recent track record. Which is to say a game that is fairly boring but inoffensive (without mods), terribly written, content-less and generally shallow( without mods), impossible to lose and filled to the brim with bugs (without mods, notice a trend?) that somehow gets a 10/10 score from every major gaming publication and gets hailed as the best game ever (until the next Bethesda game comes out).

What do I really want from Fallout 4? For it be developed by Obsidian, or Larian, or a reformed Black Isle or a reformed Troika or MDickie or any other developer really.

By the way, which skills do you think Bethesda will remove in Fallout 4?
Post edited October 29, 2014 by NoNewTaleToTell