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Dream: How hard would it for EA or GOG (if they have the source code) to assign one engine programmer to fix some of the archaic code.
Thing is, GOG does not get access to the source code. They do their best to try to make games work on new machines (which means often using DOS versions instead of Windows because of DOSBox), but sometimes releases aren't that great, or various people have the same problems. There are lots of good old games here that run well, but for sure a few bad apples. (Crappy games that run well or good ones that run like crap)
The problem with this game seems to only occur on ATI graphics cards, not on others.
That should help to get a solution.

No problem here(not 1 crash or any other thing in the 1st 15 lvls) on my nvidia graphics card.
Yeah i got the same problem on PC with vista 64 HP and Notebook with Win 7 32 HP. But the strangest thing is that i crash randomly after passing 4-5 missions then even in safe mode the game crashes to desktop. Not to mention there is no telling when the game will crash - sometimes after 20 min or 20 sec. oO seriously WTH???
I don't see how ATI gpu users being unable to play the game with any hardware acceleration is really a 'solution', any game really can be forced to run without graphics problems if you just use the software.
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Dream: How hard would it for EA or GOG (if they have the source code) to assign one engine programmer to fix some of the archaic code.
Actually one of the original coders tried to fix Keeper (1) a few years ago by debugging the DirectX side of things and he couldn't get it working properly. It would need a whole rewrite, there's no reason why EA would attempt this with either game (especially since they had absolutely nothing to do with the original - they just published it - despite apparently what a lot of people think EA did during the 90s...)
Post edited March 15, 2012 by Harmonica
Hey guys, I e-mailed the GoG support to ask how things are going with their fix, this is the reply I got:

-------------------------------------------------------------------
Hello,

This case proved to be much more complicated that we initially thought
(which isn't really surprising seeing as the developer has never
addressed it). We haven't given up on it, we're trying a different
approach which appears to be promising but I can't really give any
estimate date of completion.

--
Regards

Ethaar
GOG.com Support
Good to know. Thx for sharing m8.

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cdlink14: Hey guys, I e-mailed the GoG support to ask how things are going with their fix, this is the reply I got:

-------------------------------------------------------------------
Hello,

This case proved to be much more complicated that we initially thought
(which isn't really surprising seeing as the developer has never
addressed it). We haven't given up on it, we're trying a different
approach which appears to be promising but I can't really give any
estimate date of completion.

--
Regards

Ethaar
GOG.com Support
Post edited March 27, 2012 by rhinox
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Skeith: I think that I've found a solution people.
http://www.youtube.com/watch?v=oaYw-b9sZBY
Works for me (for now).
This worked for me.
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Skeith: I think that I've found a solution people.
http://www.youtube.com/watch?v=oaYw-b9sZBY
Works for me (for now).
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rabblerouser0: This worked for me.
Glad to hear it worked for you as well :)
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rabblerouser0: This worked for me.
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Skeith: Glad to hear it worked for you as well :)
Still doesn't work for me. Waste of six bucks, I'm afraid. :(
Is this dead? In May 2012, gog has DK2 up as a banner item, as if everything were all hunky-dory.

Will it run on Windows 7 64 bit Home Premium installed on a
HP desktop model p6710f?
Is DK1 a safer bet since DK2 is still having problems?
It's sad that the website still states that this is Compatible with Windows Vista and 7. Please remove that part from the website, because the problem still exists.

Got excited when it said Compatible with Win7 and thought you guys fixed the problems but they didn't. Wasted money.
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MrWahloh: It's sad that the website still states that this is Compatible with Windows Vista and 7. Please remove that part from the website, because the problem still exists.

Got excited when it said Compatible with Win7 and thought you guys fixed the problems but they didn't. Wasted money.
I am playing on Windows 7 64 bit and it works completely fine with the exception of one minor crash at level 6 which did not happen second time round.

So the windows 7 compatibility is correct its just issues with some hardware set ups.
I'm not buying that.

Dungeon Keeper 2 was unstable right from its release in 1999. In my opinion, it never left beta status.

The original version with the 1.7 patch still crashes in Win XP regularly and the sound stuttering can only be resolved by a tweak to dxdiag.exe.

It was a rushed release back then and still is and gog.com shouldn't cater to such developers or continue advertising for it.

They (Peter Molyneux or Bullfrog or whoever) won't ever patch it, so just let go.