There is strange thing with that gog starter kit to start games.
When I launch Duke3d(or other build games) manually (opening dosbox, using commandl ines etc) and after launching game and pressing alt+enter I got full wide screen with for example 320x240. But with that gog kit i never got widescreen.
Why? It looks like normal dosbox forces widescreen. How to do this with gog start kit?
Just press ALT+ENTER to go into and out of full screen.
open the dosbox.conf file and change "fullscreen=false" to "fullscreen=true". DOSBox will then run in full screen mode when you open it.
note: fullscreen does not = wide screen aspect ratio. It's probably going to be stretched
It's all work like you wrote. Game starts with full screen, and I can change it by ALT+Enter.
But I want to have picture stretched. It works when I run dosbox manually, but it doens't when I run it by gog kit :(
my suggestion was to hunt down the appropriate conf file for the game and change the line to read fullscreen=true
i don't know what a "gog kit" is. when i install gog games, i only get a shortcut added under the gog start menu entry, so maybe what i suggested doesn't apply
I got fullscreen with gog laucher (or launching from desktop shortcut), but the game runs in 4:3 window with black lines on the left and right. Running the game manually with dosbox makes the fullscreen stretched do 16:9
But thx anyway :) I thnik I'll just run Duke from dosbox manually, not from gog launcher :)
Thx for reply
I got it
To make fullscreen stretched to 16:9, there must be changed one line in dosboxDuke3Dconf file.
From fullresolution=desktop to fullresolution=original