Posted March 25, 2014
larsiusprime: Judas --
Whatever solution I wind up with, I think I'm going to be delivering one of several options to Linux people. Here's what I would need from GOG to pull this off adequately:
1) Proper messaging on the store page, so Linux users are sufficiently informed before they click "buy" and get surprised
2) Some way to deliver obvious, informed choices in the download/installer. I imagine a little screen that pops up and shows a few icons with explanations of each solution and then lets them pick one and click "next", but I suppose just a .zip or .tar.gz file containing two folders (with an install script in each) and an informative README at the top level (and in each folder) could do just as fine.
Hi Lars, Whatever solution I wind up with, I think I'm going to be delivering one of several options to Linux people. Here's what I would need from GOG to pull this off adequately:
1) Proper messaging on the store page, so Linux users are sufficiently informed before they click "buy" and get surprised
2) Some way to deliver obvious, informed choices in the download/installer. I imagine a little screen that pops up and shows a few icons with explanations of each solution and then lets them pick one and click "next", but I suppose just a .zip or .tar.gz file containing two folders (with an install script in each) and an informative README at the top level (and in each folder) could do just as fine.
I can't really comment on number 2 as like I said before, still too early regarding Linux.
As for number 1 I can point you towards Rogue Legacy and its controller notice on the bottom just after the overview of the game. We can put in there something like "Linux notice: Defender's Quest uses Adobe AIR on Linux as of this time." or something to that effect.