Posted May 31, 2019
high rated
Change Log v0.2.0.2.7
The bug in game saving that caused loss of progress has been fixed. This bug also causes loss of the locations of both contracts as well as main missions. Now, saving should function as intended, but if you see something wrong, please send a bug report. Sadly, corrupted games can not be recovered, so, if you've lost progress due to the bug you'll need to start a new game. Sorry for the trouble.
We've added an indicator that shows when the auto aim system is enabled.
We've corrected many texts.
Change Log v0.2.0.2.6
Now a warning will be shown when a save data error is detected. Please send a bug report if you see this warning.
A bug that allowed the missile launchers to launch a missile per frame has been fixed.
Now weapons won't fire when the player is looting a ship with auto aim mode activated.
Now missiles won't follow the cursor in auto aim mode.
A bug that caused that the laser beams never stop firing in auto aim mode has been fixed.
A bug that caused some battles to never finish has been fixed.
A bug that kept the lighting of the lateral thrusters activated after their ship had been destroyed has been fixed.
A bug that destroyed stations when the player increased throttle with the numpad has been fixed.
Some players got stuck researching the corrupted data in the prologue. We've added a description to avoid this situation.
Now the event "Bounty Hunters" (#92) gives a prisoner as expected.
We've corrected several texts errors.
The OST has been updated with FLAC files.
Change Log v0.2.0.2.5
Now the bug reporter smtp server should be able to send all the bug reports without softlocking the game.
Now the bug reporter sends us less data to avoid crashes.
A bug in events that softlocked the game updating crew data has been fixed.
The crew weapons have been improved.
The text "Dice do not add up" won't appear again in the dice combat screen.
A bug that disabled the buttons in the event "Delivery" (#77) has been fixed.
Several texts have been corrected.
A bug that softlocked the game when a new member joined to the crew has been fixed.
Now the docking number is correctly shown in the stations exit button.
Change Log v0.2.0.2.4
We've added a link to the change log in the main menu.
We've added a text blurb to state that the results of dice rolls do not add up.
Now the female variations of event texts are shown properly.
We've added a text in the event "Looking for the bleeding eye" (#79).
We've corrected some of the female captain's audio clips.
We've added the remaining ship's descriptions.
We've solved some docking issues with some ships.
Change Log v0.2.0.2.3
We've added 2 new battle themes.
We've added the credits.
A bug that softlocked some events has been fixed.
Now allied damage is shown correctly in crew combats.
We've corrected a lot of translation errors in the english version.
Change Log v0.2.0.2.2
We've temporarily removed Steam Cloud support, which could have been related to recent problems with saving the game that have been experienced by some players. The problems regarding saving should now be resolved.
Now the game is saved in the exit.
Now the players will be able close menus using ESC key.
A wrong text in the event "Anna Banner" (#139) has been corrected.
A lot of texts have been corrected.
The voice of the female captain now is played correctly in the event "Control of Xeah" (#135).
We've added a female captain missing voice clip.
A bug that showed the inventory while the player was in the pause menu has been fixed.
We've fixed some transmision lines in the event "Consequences" (#142).
A bug in the inventory camera has been fixed.
A bug that gave a wrong attribute in events has been fixed.
Change Log v0.2.0.2.1
A major bug that softlocked the game in the player's ship destruction has been fixed.
We've improved the SFX of the ability "Transfusion".
Change Log v0.2.0.2.0
We've added the new ship ability "Transfusion: Distributes energy between shields, activating them if neccesary".
Now the unique ability of the Mercury Thallium and the Cosmos Transporter is "Transfusion".
A bug that showed a white box in the armament on the ship selection screen has been fixed.
We've fixed a bug in the hangar camera.
We've fixed a bug in the inventory camera.
The bug in game saving that caused loss of progress has been fixed. This bug also causes loss of the locations of both contracts as well as main missions. Now, saving should function as intended, but if you see something wrong, please send a bug report. Sadly, corrupted games can not be recovered, so, if you've lost progress due to the bug you'll need to start a new game. Sorry for the trouble.
We've added an indicator that shows when the auto aim system is enabled.
We've corrected many texts.
Change Log v0.2.0.2.6
Now a warning will be shown when a save data error is detected. Please send a bug report if you see this warning.
A bug that allowed the missile launchers to launch a missile per frame has been fixed.
Now weapons won't fire when the player is looting a ship with auto aim mode activated.
Now missiles won't follow the cursor in auto aim mode.
A bug that caused that the laser beams never stop firing in auto aim mode has been fixed.
A bug that caused some battles to never finish has been fixed.
A bug that kept the lighting of the lateral thrusters activated after their ship had been destroyed has been fixed.
A bug that destroyed stations when the player increased throttle with the numpad has been fixed.
Some players got stuck researching the corrupted data in the prologue. We've added a description to avoid this situation.
Now the event "Bounty Hunters" (#92) gives a prisoner as expected.
We've corrected several texts errors.
The OST has been updated with FLAC files.
Change Log v0.2.0.2.5
Now the bug reporter smtp server should be able to send all the bug reports without softlocking the game.
Now the bug reporter sends us less data to avoid crashes.
A bug in events that softlocked the game updating crew data has been fixed.
The crew weapons have been improved.
The text "Dice do not add up" won't appear again in the dice combat screen.
A bug that disabled the buttons in the event "Delivery" (#77) has been fixed.
Several texts have been corrected.
A bug that softlocked the game when a new member joined to the crew has been fixed.
Now the docking number is correctly shown in the stations exit button.
Change Log v0.2.0.2.4
We've added a link to the change log in the main menu.
We've added a text blurb to state that the results of dice rolls do not add up.
Now the female variations of event texts are shown properly.
We've added a text in the event "Looking for the bleeding eye" (#79).
We've corrected some of the female captain's audio clips.
We've added the remaining ship's descriptions.
We've solved some docking issues with some ships.
Change Log v0.2.0.2.3
We've added 2 new battle themes.
We've added the credits.
A bug that softlocked some events has been fixed.
Now allied damage is shown correctly in crew combats.
We've corrected a lot of translation errors in the english version.
Change Log v0.2.0.2.2
We've temporarily removed Steam Cloud support, which could have been related to recent problems with saving the game that have been experienced by some players. The problems regarding saving should now be resolved.
Now the game is saved in the exit.
Now the players will be able close menus using ESC key.
A wrong text in the event "Anna Banner" (#139) has been corrected.
A lot of texts have been corrected.
The voice of the female captain now is played correctly in the event "Control of Xeah" (#135).
We've added a female captain missing voice clip.
A bug that showed the inventory while the player was in the pause menu has been fixed.
We've fixed some transmision lines in the event "Consequences" (#142).
A bug in the inventory camera has been fixed.
A bug that gave a wrong attribute in events has been fixed.
Change Log v0.2.0.2.1
A major bug that softlocked the game in the player's ship destruction has been fixed.
We've improved the SFX of the ability "Transfusion".
Change Log v0.2.0.2.0
We've added the new ship ability "Transfusion: Distributes energy between shields, activating them if neccesary".
Now the unique ability of the Mercury Thallium and the Cosmos Transporter is "Transfusion".
A bug that showed a white box in the armament on the ship selection screen has been fixed.
We've fixed a bug in the hangar camera.
We've fixed a bug in the inventory camera.
Post edited May 31, 2019 by TheRealBullet
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