Geromino: *casts NearInfinity*
*checks result*
The highest I can manage is 6*25 = 150.
Dont bother with rolling characters. Decide what you want to play, then set that per editor.
NearInfinity because EEKeeper is out of development and buggy.
Its a lot more cryptic to use, but I dont get funny bugs when playing those characters, and just setting stats is easy enough.
EE Keeper works just fine idk what you mean. The last version is 1.0.4.0, released in 2017.
While I also make heavy use of NearInfinity, it's mainly as a tool for checking scripts, dialog, or other internal resources for errors and mod compatibility.
The highest possible roll is 108 points, but the odds of actually hitting that are akin to lightning striking, or winning most lotteries. You can very easily roll a 93 or more within maybe a half hour, which is enough to put 18's into 5 out of the 6 stats. If we're talking exceptional strength, there's a 10% chance to roll anywhere from an 18/91 to 18/99, which only puts you at a +1 THAC0 and -1 damage penalty away from the 1% chance to roll an 18/00. And in even saying that, I've still rolled an 18/00 strength with a 95 total score twice in the same week.