Posted October 15, 2014
Something I just discovered:
If you host a multiplayer game you can safely quit without it being closed for other players.
I suspected that as host if I left the game it would disconnect everyone else. It didn't, which is nice for others.
I don't know if this is what it was like in the original release or a backend thing added by the Galaxy system, but either way it is useful for anyone planning on hosting a game to know.
If you host a multiplayer game you can safely quit without it being closed for other players.
I suspected that as host if I left the game it would disconnect everyone else. It didn't, which is nice for others.
I don't know if this is what it was like in the original release or a backend thing added by the Galaxy system, but either way it is useful for anyone planning on hosting a game to know.
Post edited October 15, 2014 by JonDR