Dungeon-Crawling First Person Shooting at its finest! Fast-paced combat! Dozens of perks, spells and enemies! Level ups! Random Dungeons! Traps! Badass bosses! Carrots! Ziggurat is the best combination of First Person Shooter and Rogue-LITE you have ever seen.
The game focuses on fast-paced first p...
Dungeon-Crawling First Person Shooting at its finest! Fast-paced combat! Dozens of perks, spells and enemies! Level ups! Random Dungeons! Traps! Badass bosses! Carrots! Ziggurat is the best combination of First Person Shooter and Rogue-LITE you have ever seen.
The game focuses on fast-paced first person shooting, with an old-school vibe, and updated handling and game mechanics. Dungeon crawling and RPG/Roguelike elements are added into the mix, resulting in a fun, challenging and varied game, with lots of content to discover.
Get ready for your rite of passage: Enter the labyrinth and face dangerous challenges to prove your worth and become a powerful wizard!
Smooth and quick First-Person-Shooting experience
Plenty of equipment and perks to keep you entertained for ages!
Skill-based dungeon crawling, with random generation and permadeath
Copyright 2014-2015 Milkstone Studios
Popular achievements
A walk in the park
Complete a challenge room
common
·
45.61%
So shiny!
Find your first amulet
common
·
46.65%
Master of Magic
Equip a weapon of every kind
common
·
34.98%
Practical lessons
Get your first level up
common
·
87.27%
Applied student
Reach experience level 5
common
·
52.79%
Elementary
You reached 3rd floor. Now the real lesson begins.
common
·
37%
System requirements
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Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
A delicious slice of classic, fast-paced fps-action in a procedurally-generated dungeon-crawling wrapper. Runs like greased lightning, decent visual effects, and a ton of different characters (each with different skillsets) to choose from. Can get a bit old after a while because the enemies and bosses start to feel the same, but worth a purchase for anyone who enjoys old-school, skill-based fps action.
Also worth trying if you are new to the old-school, skill-based first-person shooter genre and are looking for a game with adjustable difficulties to train your skills.
to start, personally for me Performance was fine. not to say others didn't have different experiences, but i haven't had any Performance complaints.
you've been here before, you know the drill. go through floors of Dungeons, enter Rooms, Kill those Enemies, move to new rooms. explore for more Enemies (Character Levels/XP), or sometimes loot/XP/secrets to pick up.
take on the Boss of the Dungeon floor when you're ready, to move to the next floor.
every Class starts with a basic Wand (there are like more than a dozen Classes so i'll admit i don't know if any of the Classes might actually start with more than just a Wand, as the Classes are unlocked and the unlocked ones seem to have larger differences than the basic ones do), and you'll pickup Weapons for 3 Slots that you have for additional Weapons. each Slot is dedicate to a specific type of "Ammo/Mana", so you can carry one of each type in total. if you find something new you can swap out ofcourse.
Character Levels (or things you find) as you play each run, will determine what upgrades you get other than just Weapons. can vary from increasing passive Stats to conditional actions.
overall, the variety of Weapons, Character upgrades, and Enemies - is decent. you're not going to see new Weapons/upgrades/Enemies for hundreds of hours, but there's enough variety to give you some choices and to have different Enemy compositions as you go through the floors.
IMO, the replay value drops a fair bit once you finally beat the game on any Class (not infinite floors, there is an end), but if you liked the game a ton then i could see still playing it from time to time.
which i had done myself, i'll launch it again once in a while and play a run. enjoyable enough to launch once in a while and play, and then put it down to prevent burning out on the limited variety.
if you like these types of games, yeah i think you'll probably like it. as long as you're expecting a decent game rather than a revolutionary one.
Someone here wrote "All weapons feel similar, all rooms feel similar. There are too little differences to notice that don't add much to every run." And I totally agree. I would also add, that ammo for more advanced weapons ends pretty fast and it's not easy to replenish it. Play Hexen instead.
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Last 30 daysLast 90 daysLast 6 monthsWheneverAfter releaseDuring Early Access
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