Posted on: December 11, 2014

Nystur
Verified ownerGames: 92 Reviews: 4
Lacking
The music isn't memorable, the combat is glitched and poor; it has little story; and the ending, victorious image feels like a hollow reward. There's some copy-pasting going on in that ending picture, too. (Two of the men, on the left, have raised elbows which look identical.) It had many issues which made it annoying, and I didn't enjoy it. The ground-combat was the most flawed. Reserving TU to do burst shots didn't work. Hiding behind cover was often pointless. Shots went more than half-way across the map for the aliens, and they had impeccable aim. Meanwhile, my battle-hardened soldiers had trouble shooting aliens at all. They'd often miss an alien that had no cover, and was only a few tiles away. Sometimes my soldiers would go berserk, and even miss their allies next to them. Morale was supposed to stop their mental breakdowns, but its depletion didn't show like health loss did. The morale bar always looked full. I even had one solider whose morale was 99+ at full: it'd show as full while he went under alien control, dropped his weapon and ran, panicked, or went berserk. What makes all of this especially bad is that ground combat is a major part of the game. Its issues become irritating over time. Air combat was also problematic. Auto-resolving gets worse results than fighting the battles out. This could make sense since it forces the player to play. However, these air fights are repetitive, frequent, and dull. The temptation to auto-resolve was high, but a player would likely lose if this was done. For example, I could manually take down 3 heavy fighters with 2 interceptors and with ease, but auto-resolve showed that I had almost no chance to win. To progress well I had to constantly micromanage the planes. Furthermore, if a battle goes sour, you have to wait and watch while your planes head for the edge of the grid. You can't simply hit a button and cancel out. Even if there's no chance of the enemy catching your retreating planes, you have to watch it try.
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