It's time for a new generation of pilots to take the helm!
After the Border Worlds conflict of Wing Commander 4, the galaxy breathes a sigh of relief for peace has come at last. The hero of the Confederation, Colonel Chris Blair, decides to transfer to the Naval Forces. The Confederation decides it...
It's time for a new generation of pilots to take the helm!
After the Border Worlds conflict of Wing Commander 4, the galaxy breathes a sigh of relief for peace has come at last. The hero of the Confederation, Colonel Chris Blair, decides to transfer to the Naval Forces. The Confederation decides its time to retire some of the old guard to make room for new hotshot pilots. Lance Casey and his best friend Max Garrett are fresh-from-the-Academy rookies looking to make their mark on the TCS Midway. Just as they are getting comfortable, a distress call from their former enemy, the Kilrathi, makes what would seem a routine mission into something else entirely...
Wing Commander 5: Prophecy is the last in a long line of classic space combat simulators. You'll take on the role of Lance Casey as he performs dangerous missions for the Confederacy while on assignment on the TCS Midway. Engage in conversation via glorious late 90s FMV with your fellow crew mates. Match your wits and skill in space combat against an all-new alien threat whose coming was foretold by an ancient Kilrathi prophecy of the end of the universe. Arm yourself with a vast variety of death-dealing weaponry and fight back the enemy!
The space combat portions of WC5 were the best yet. (Other than Cap ships never exploding all the way... Don't know why that always bothered me). However, the FMV sequences and story fell short of the previous titles. I would say that WC2 also had a better story. Maybe I was just used to battling Kilrathi, but the new enemy and story just seemed bland, boring and derived to me. Great game to pick up for the action and for the continuation of the universe though!
Prophecy tried to revive the Wing Commander series by giving it a darker tone and a more intimidating enemy. It was not bad at all, the game play and graphics engine were modernized.
But the big bad enemy never really felt right. Not playing Blair but some new Rookie was probably also a reason for not really "feeling at home". Still it's a good game and worth buying.
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