Werewolf: the Apocalypse - Heart of the Forest Demo is available here
Rage Gets Things Done
Werewolf: The Apocalypse - Heart of the Forest throws you deep into a primeval wilderness in the center of modern Europe. It’s where the protectors of nature wage their ancient, neverending war against th...
Werewolf: the Apocalypse - Heart of the Forest Demo is available here
Rage Gets Things Done
Werewolf: The Apocalypse - Heart of the Forest throws you deep into a primeval wilderness in the center of modern Europe. It’s where the protectors of nature wage their ancient, neverending war against the forces of destruction.
You play as Maia, who comes to Poland hoping to trace her family roots. Trying to learn more about her ancestry, she will discover her family’s dark secrets and reveal hidden truths about the last wilderness of Central Europe.
Visit real-world places of mystery and power. Explore local legends and traditions. Discover the fascinating world and history of the Polish-Belarusian borderlands. You will witness how nature clashes with technology and greed. Can it survive without our help?
Discover the Legendary RPG System
For the first time ever, you will be able to experience Werewolf: The Apocalypse on your computer.
Werewolf: The Apocalypse - Heart of the Forest adapts the mechanics of the legendary from the World of Darkness universe, emulating the experience of a classic role-playing session.
An immersive narrative that can measure up to the best mystery novels.
Beautiful, distinctive collage art that combines hand-illustrated characters with pictures of real places to inspire your imagination.
By making tough choices that often bring dramatic consequences, you will affect your character attributes: Rage, Willpower, and Health. This impacts your ability to perform certain actions as well as change the range of available choices and the presentation of the world. The game will analyze your behavior and determine what kind of werewolf you are.
Werewolf: The Apocalypse - Heart of the Forest is a beautifully written, deep, and balanced experience. It’s tailored for World of Darkness veterans and newcomers looking for an accessible entry into this rich, acclaimed universe.
They teach you to fear rather than to be angry, but fear solves nothing.
Anger is there for a reason, to shield and protect you.
Anger is the part of you that cares.
Rage gets things done.
Extras
Popular achievements
Activist
You voted for the more peaceful plan.
common
·
40.72%
Beacon
You attracted the energies of the forest.
common
·
38.92%
Rest In Peace
You found an important grave.
common
·
48.63%
An Old Friend
You were a good friend to the Puszcza.
common
·
33.65%
Hiker
You followed your dreams.
common
·
41.46%
Prodigal Daughter
You were accepted by the Puszcza.
common
·
39.82%
Tourist
You decided to take a look around.
common
·
52.11%
Goodies
Contents
Heart of the Forest
Werewolf: The Apocalypse Bundle
Werewolf: The Apocalypse - Heart of the Forest
Player's Guide (HotF)
MacOS Wallpapers (HotF)
PC Wallpapers (HotF)
Mobile Wallpapers (HotF)
Developer's Diaries (HotF)
Werewolf: The Apocalypse - Purgatory
System requirements
Minimum system requirements:
Recommended system requirements:
Recommended system requirements:
Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Overall a pretty good visual novel.
The writing unfortunately seems to alternate between being legitimately good, descriptive, mystical writing on one hand, and an aspiring YA author's edgy power fantasy on the other, but it's easy enough to overlook these moments as the overall quality of the writing was still good enough to keep me engaged and interested until the end.
The visuals were similar to the writing, in that sometimes they really nail the surreal, creepy, dreamlike aesthetic they seem to be going for, and other times somebody has photoshopped a wolf's head on the Gigachad guy and called it a day. Not much to say about the sound and music, although the ending song was pretty good.
Wasn't going in with expectations.
What's here is true to source material and fairly interesting.
Ambient music and stellar artworks.
Like one of the old books only electronic.
This game is very story and atmosphere heavy, with stunning audiovisual presentation. While the ending might seem a bit rushed with the universe lore being dumped at you in several consecutive screens, even for people who do not follow/care about the Werewolf:The Apocalypse lore, the game gives enough organic clues to understand and enjoy what is going on.
TLDR: Highly enjoyable, can recommend
This game ensnared my interest quickly with vivid descriptions of trees being mangled like human bodies, blurring lines of morality and providing a fascinating (and grisly) exploration of your player character's relationship to nature.
Unfortunately, this was all undermined in the second half of the game. Like many 'traditional' tabletop RPGs, this game reads 'player choice' as 'ask players to make uninformed decisions with anti-climatic punishments'.
Without going into too many spoilers, I often found myself perplexed by how mundane responses to questions led to particular outcomes (Why am I siding with this person? Who is this new character and why should I care that we're friendly?). This culminated in a late-game stat reset where my highly spiritual character who could actively talk and shape nature suddenly lost the ability to distinguish between regular animals and magical spirits. Effectively, I wasted the bulk of my limited resources choosing between questions like "Do you want to chase this creature? [-1 heart] Do you want to KEEP chasing this creature? [-1 Willpower] Do you REALLY want to keep chasing this creature!? [-1 heart]" etc.
Suddenly all of the narrative build up fizzled out because of a needless stat reset and frankly terrible writing/choice design. Like playing a game with a bad Dungeon Master, I was treated to pity and judgement from NPCs I hardly knew and entered the finale with no resources. That meant the narrative climax of my shaman / werewolf journey was my character weakly hiding in the background while the grown-ups made all the big decisions around her.
Consequence and failure can be fascinating in a good story but frustrating and dull in a bad one. Unfortunately, this is the latter.
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Last 30 daysLast 90 daysLast 6 monthsWheneverAfter releaseDuring Early Access
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