Posted on: September 12, 2020

Wolfy777
Verified ownerGames: 2755 Reviews: 30
First impresion - a short taste
It works on my potato just fine, so it's certainly not demanding. I like the music a lot and having your character formed fluidly while making choices is a new approach in a visual novel. And a character sheet is used to track the character's info, attributes and relationships with others including the forest, probably like in the pen and paper version of Werewolf the Apocalypse (I'm speculating since I haven't played any pen and paper games). What's set in stone in the demo is that she's female and probably a werewolf with dormant wolf nature. You can pick different, but related goals: e.g. why does the forest "call" to the protagonist or what her family history is. The artwork works, but it's weird. The background art is of calm, dark colors mostly and the foreground characters are brighter, like old brown photographs with a bit of a painting-like touch. Hard to describe without an image. I suppose it works, but I prefer the background's tone a lot. Be warned that the protagonist will dream of a severed head early on and some horror will be present later as well in vision/dream of a past event. The vibe so far is rather mystical, but the horror part doesn't feel graphic due to the artwork's style, it's the text that gives the unsettling undertone. Your choices aren't timed in any way and whenever you pause the game you see how far through a chapter you are, but it is plainly stated that Unity will collect some data from your play sessions like how long they last or what hardware you use. If you go to Options and "Unity analytics personal data management" a website will open with more details. A playthrough is short, probably under an hour and just enough to have the first chapter end and tell you under what moon phase the character was born and what her role in werewolf society would be. Not the typical "slash the enemy" approach for me, but I'll be rather curious about the full game.
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