Wasteland 2 Director's Cut Digital Classic Edition
Description
In addition to the above goodies, the Digital Classic Edition includes: GOG.com code for Wasteland 1: The Original Classic.
From the Producer of the original Fallout comes Wasteland 2, the sequel to the first-ever post-apocalyptic computer RPG.
The Wasteland's hellish landscape is waiting for you...
From the Producer of the original Fallout comes Wasteland 2, the sequel to the first-ever post-apocalyptic computer RPG.
The Wasteland's hellish landscape is waiting for you to make your mark... or die trying. With over 80 hours of gameplay, you will deck out your Desert Ranger squad with the most devastating weaponry this side of the fallout zone, test the limits of your strategy skills, and bring justice to the wasteland.
Director's Cut New Features:
Complete Graphics Overhaul: Rebuilt in Unity 5, Wasteland 2's environments and characters have been updated to take advantage of the latest graphics technologies. Perks &: Quirks: Customize your squad even more! Perks & Quirks are special personality traits you can use to give your characters even more life, with their own unique bonuses... and drawbacks. Precision Strikes: Fire on your enemies and debilitate them with tactical attacks! Cripple a leg to slow an enemy down, fire on their gun to blast it to bits, or aim for the head to knock them senseless – or blow it clean off. Expanded Voice Over: Over 8,000 lines of new voice-over dialog have been added for the game's characters and companions, bringing the Wasteland to life like never before.
One Size Does Not Fit All: Don't feel like finding the key for a door? Why not try a Rocket Launcher! Basically the same thing... right?
Enhanced Classic RPG Game Play: Classic RPG game play ideas updated with modern design philosophies.
Decision Making... with Consequences: With both short and long term reactivity to the players choices, every decision matters in the outcome of the story.
Huge & Customizable: Dozens of hours of game. Hundreds of characters. Thousands of variations on your Rangers' appearance. Over 150 weapons. Dozens of skills. Even the UI can be customized.
inXile entertainment Inc., 2727 Newport Blvd., Newport Beach, CA 92663. Copyright 2014 inXile entertainment Inc., Wasteland, the Wasteland logos, and inxile entertainment and the inXile entertainment logo are trademarks or registered trademarks of inXile entertainment Inc. in the U.S. and/or other countries. Copyright 2002 - 2014, inXile entertainment, Inc. All Rights Reserved. Fallout is a registered trademark of Bethesda Softworks LLC
Please be advised that Windows 10 operating system will receive frequent hardware driver and software updates following its release; this may affect game compatibility
Please be advised that Windows 10 operating system will receive frequent hardware driver and software updates following its release; this may affect game compatibility
Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
People saying the "fallout team" made this. No, it's Brian Fargo, the guy who PRODUCED the first. He didn't create the tactical gameplay, quests or stories from the original games... That's why none of them have any quality in his efforts.. The original fallout team is scattered throughout various developers. Most of them were at obsidian, but now chris avelone or w/e. / the lead designer of NV has left, and probably others, haven't payed that much attention (hence why Outer worlds by obsidian was also lacking) so in the end looks like that team will never be whole again. I'll never play any wasteland game aside from the first, what's the point?
You still get two stars for your early work sir!! Most of the saps here don't even appreciate it so kudos to you lol
This game is, in a word, a masterpiece. Is it as polished as some AAA title that comes and goes without moving you in any way? No. Should you ignore it then? NO. If you in any way, shape or form enjoy GOOD RPG's, you owe it to yourself to play Wasteland 2.
Wasteland 2 in an extremely fun game with significant problems. One of the most significant problems is the quests feel unfinished. It is easy to get lost in quests and some of the quests seem to be incomplete or bugged. They claim to give you freedom to complete them through several different means, but most times you have to complete them is a very specific order in a very specific way or the only way forward is just shooting everything that moves. This of itself would be fine enough if freedom of choice wasn't such an integral part of the game and the consequences of choices flowed naturally and freely. But often every conversation feels like Russian roulette as you are trying to predict what will happen and avoid a magic trigger word that causes everyone to suddenly turn hostile. For example, there is an option to join one faction early in the game and any choice to join them is considered sincere, with no chance to bluff, and you can lose companions, even if it were more beneficial to pretend to join them to destroy them from the inside. Midway through the game you have to pretend to join a faction in order to destroy them from the inside, with no viable option to do anything else. In the game, and especially in character, you have no reason to know what either one expects you to do, and you just have to hope that your plan is one the developers foresaw. On the flip side, I actually care about what happens to the characters in game. I really like combat, though it could definitely been streamlined further. I like the idea of the skills, though they were definitely not implemented ideally. I do have fun playing this game. But the game still has annoyances and they do add up, especially if you are as into roleplaying as I am. Unfortunately, additional playthroughs are more likely to be satisfying than the first since you actually know what is intended. This can be a pro and a con. I give the game a 7/10, which rounds up to 4/5
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