Discover the grim dark universes of Warhammer where there is only war. From Warhammer 40,000 to Warhammer Fantasy and more - discover it all on GOG Warhammer Franchise page.
Warhammer 40,000: Mechanicus ‘ Omnissiah Edition’ includes the full game plus:
The atmospheric soundtrack featuring...
Windows 7 / 8 / 10 64-bit, Intel Core i3 with minimum 3.30 GHz (if the GHz is lower than 3.30 12 GB...
DLCs
Warhammer 40,000: Mechanicus - Heretek
Description
Discover the grim dark universes of Warhammer where there is only war. From Warhammer 40,000 to Warhammer Fantasy and more - discover it all on GOG Warhammer Franchise page.
Warhammer 40,000: Mechanicus ‘ Omnissiah Edition’ includes the full game plus:
The atmospheric soundtrack featuring the highly acclaimed music of Mechanicus
The stunning digital artbook containing an array of new and previously unseen concept illustrations and art from the development of the game
Enhance your close-quarters arsenal with the hard-hitting power of the Arc Scourge.
NEW: ‘Deus Ex Machanicus’ by Andy Chambers - A Warhammer 40,000 short story – “On the dead world of Naogeddon, mysterious tombs, missing explorators and deadly defenders cause trouble for the Adeptus Mechanicus. But the biggest danger might come from within…”
May the Omnissiah protect!
Take control of one of the most technologically advanced armies in the Imperium - The Adeptus Mechanicus. As Magos Dominus Faustinius, you’ll lead the expedition on the newly rediscovered Necron planet of Silva Tenebris. Customize your team, manage resources, discover long-forgotten tech, and control your Tech-Priests’ every move.
Your every decision will shape the missions ahead and ultimately decide the fate of the troops under your command in over 50 hand-crafted missions. Choose your path carefully - the Imperium depends on it.
Augment
Flesh is weak! Upgrade your Tech-Priests with weapons, support items, Servo-Skulls and other mechanical augments as you assemble your cohort. Customize your team’s disciplines, choosing from multiple character classes to create a squad for every playstyle.
Unique Tactical Combat
Engage in immersively strategic combat that will test your mettle under the extreme pressure of the xenos ambush. Access your most powerful weapons and abilities by using Cognition Points and advance on your enemy without pause. Fear not, the Omnissiah favours the brave.
The Library of Immersion
A compelling story written by Black Library author, Ben Counter, specifically crafted to fit the unique personality of the Adeptus Mechanicus faction, with each character having their own personalities and agendas. Feel the tension and admire the devotion with unique visual effects and breathtaking audio.
Difficult Decisions
Make tough decisions that will forge the future from your Ark Mechanicus, The Caestus Metalican, and send you towards alternate endings for a truly unique playthrough. Be warned, however, the more you explore each tomb, the greater the rewards but also greater the threat.
Canticles of the Omnissiah
Collect in-game achievements and be rewarded with strong abilities that can be used once per mission to aid you in the heat of battle.
As a fan of XCom and other turn-base stratedgy games, Warhammer Mechanicus fits really well into the genre. Soundtrack is on a whole new level, with an unholy union of pipe organs and techno that just works. Customizing your little priest is really fun and I imagine it brings the same joy as painting the real life figures. Writing is solid with a creative use of distorted voices for most of the characters. It really is worth every penny.
My only complaint is that the soundtrack with the bonus edition is incomplete and is missing songs like Noosphere, which is my favorite song out of the ost.
I gave it a full week, and a play to completion, and I have to say, it is a pretty good game. As others pointed out, it is in a similar vein to games like Xcom.
There are differences however, and some areas it could improve on. The cog system that is used for what your Tech-Priests can and can't do tends to end in a lot of turns skipped unless you are going full melee, since I found that a lot of ranged weapons had cog costs that were way too high to be viable.
It's also a bit more simplistic when compared to Xcom for example. There is no cover system at all. So the only way to avoid enemy attacks, is to avoid direct line of sight. Coupled with the cog system, I seemed to always be sitting my troops next to cognition points but also eating enemy fire, just so I could have an opportunity to return fire.
On the plus side however, you never have to worry about missing your enemy. All shots are 100%, so long as you are in range, and have line of sight, your weapon will connect.
Also the ability to customize your Tech-Priests made each one of them I got feel that much more unique. You can mix and match as well, and I am sure there are people who have learned ways to completely min-max the customization to the point that the game is a cakewalk.
All together it is a pretty solid game. Has it's flaws, but nothing that can't be tolerated and overlooked. And besides, who don't love a group of crazy, cyborg, gun loving, space monks from Mars?
An excellent game. Many interesting tactical options and a really fun movement system. I have not completed the game yet, but am roughly 1/3 of the way through (35% awoken), so I don't know if the difficulty increases or not.
Minor issues:
- A bit too hard early on, a bit too easy later on. This can be adjusted to your liking, however, as the game comes with a ridiculously in-depth set of difficulty settings. I rarely have my tech-priests drop below half health
- Enemy movement is *just* slow enough to be annoying. Not a major issue, though, as I can just eat snacks and consider my tactical options in that time.
- Upgrading skills in the mid-game is a bit bland. Most of the powerful options are early on or right at the end of a skill line, leaving a wide space between getting cool new powers. Upgrading equipment in the mean time helps offset this significantly, which is why it's a minor issue, but...
- Melee becomes more and more obsolete after the very early game
This game.. I first installed out of quriosity. And the stayed for the GAME.
Good mechanics, interesting lore, some twists and turns, and... there is the soundtrack. The composer basically lit both a church organ and a synth on fire at the same time and started playing on them. :-)
10/10 The cogitators rejoice!
I really enjoy the gameplay and the sound design, HOWEVER: the graphics performance is really sketchy even on modern hardware. You may get really low FPS, making this borderline unplayable at times, and it doesn't help that the in-game graphics options are extremely limited. This is not a GOG-exclusive issue, you can see mentions of this problem over at Steam's forums as well. Unfortunately, it doesn't seem that it will be resolved by the developers, so it all depends on your hardware. YMMV but I figured you should be warned - I wasn't, and this was my first refund here.
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