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Tyranny - Gold Edition

in library

4.1/5

( 52 Reviews )

4.1

52 Reviews

English & 5 more
Offer ends on: 23/09/2025 09:59 EEST
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Tyranny - Gold Edition
Description
Includes: Base Game Bastard's Wound Experience a new chapter of Tyranny, the critically-acclaimed role-playing game (RPG), in Bastard’s Wound, a new expansion that builds upon the game’s compelling story. Tyranny, an original RPG from Obsidian Entertainment, invites the player to make their mark...
Critics reviews
73 %
Recommend
IGN
8.3/10
Eurogamer
Recommended
Game Informer
8.3/10
User reviews

4.1/5

( 52 Reviews )

4.1

52 Reviews

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Product details
2018, Obsidian Entertainment, ...
System requirements
Windows 7 (64-bit) or newer, Intel Core 2 Quad Q9505 @ 2.80 GHz / AMD Athlon II X4 840 @ 3.10 GHz, 6...
DLCs
Tyranny - Bastard's Wound, Tyranny - Portrait Pack, Tyranny - Official Soundtrack Deluxe Edition, Ty...
Description

Includes:

Base Game

Bastard's Wound

Experience a new chapter of Tyranny, the critically-acclaimed role-playing game (RPG), in Bastard’s Wound, a new expansion that builds upon the game’s compelling story. Tyranny, an original RPG from Obsidian Entertainment, invites the player to make their mark on a world conquered by evil, and the Bastard’s Wound expansion opens up a new area of the Tiers where refugees from the war-torn world have established a haven in secret.

Tales from the Tiers

Tales from The Tiers expands your journey through the war-torn world of award-winning role-playing game Tyranny, with new travel map events, encounters, and side stories. Outwit hostile ambushes, patronize or plunder traveling merchants, and use your skills to navigate the perils of a land plagued by magical Edicts in a series of episodes that offer new insights, new items, and new challenges on your journey. Whether you’re new to Tyranny or playing an existing savegame, Tales from The Tiers lets you take an even deeper dive into the saga of Tyranny.

Portrait Pack

20 new in-game Fatebinder portraits

Official Soundtrack - Deluxe Edition

The Official Soundtrack Deluxe Edition for Tyranny includes over two hours of stirring, dramatic music from Obsidian Entertainment composer and audio director, Justin Bell. In addition to the entire original soundtrack, the Deluxe edition includes all-new music from the Bastard's Wound expansion, along with demo scores from the game's development and other never-before-released tracks.

Ringtones

Three notification tones and one ringtone

Digital Original Soundtrack

The soundtrack includes 18 tracks containing a total of 57 min from the game.

Official Soundtrack - Deluxe Edition

The digital Tyranny soundtrack includes over two hours of music across 43 tracks, including the scores from Bastard's Wound and experimental music from the game's development.

Digital High-Resolution Game Map

Exclusive Coat of Arms

Adds 4 unique coat of arms to the Fatebinder’s selection of personalized war banners – show your allegiance with either The Disfavored, Scarlet Chorus, Tunon the Adjudicator, or Kyros the Overlord.

Short Story Collection

A rich digital collection of ten short stories from the world of Tyranny, giving readers a deeper look at the brutal world and powerful characters that live under Kyros’ rule. Written by the creative team behind Tyranny, these stories introduce several of the game’s companions and key characters. This collection includes three exclusive tales never seen before, alongside seven originally published on the official Tyranny website.

Digital High-Resolution Wallpapers

Add your desktop to Kyros’ domain with a selection of high-quality artwork from Tyranny, sized for PC desktops in high resolution. The collection includes ten different pieces from the Tyranny art team, including one signed by the developers.

Digital Collector’s Guide Book

Discover the lore and secrets of Tyranny in a comprehensive world guide from author John Helfers. Explore artwork from the game alongside the stories of the people and places of the Tiers, and discover the world that Kyros has brought to heel. Includes a foreword from Obsidian Entertainment.

Digital Art Book

Immerse yourself in the war-torn world of Tyranny in an extensive collection of original artwork.

Overlord Edition Forum Icon (Paradox Plaza)

Exclusive Overlord Editions Forum Avatars (Paradox Plaza)

Forum Avatars (Paradox Plaza)


About the Game:

Play an RPG with meaningful, world-altering choices, unique and memorable companions, and a new perspective on morality. Tyranny casts you as the arbiter of law in a world devastated by war and conquered by evil -- what definition of justice will you mete out with your words and deeds?

From the narrative masterminds at Obsidian Entertainment, Tyranny is a classic-styled RPG with a new and original story, shaped and molded by your actions. The very layout of the world will be altered by your decisions as you choose sides, make allies and enemies, and fight for your own vision of law and order in an immersive and reactive story.

Main Features:

Branching, unique stories in an original setting:

The battle between good and evil has already taken place, and evil stands victorious

Choices matter –  make world-altering decisions with far-reaching consequence:

As a Fatebinder in the Overlord’s army you wield a vast amount of power in the occupied lands of the Tiers. Will you use that to inspire stability and loyalty, will you be feared, or will you seek your own power?

Challenging, classic RPG combat:

Tactical real-time-with-pause combat with new party-driven mechanics and modern presentation

A rich original setting:

Not just another “hero’s journey” -- Tyranny turns the archetypal RPG story on its head and allows players to explore a new take on good and evil

© 2016 Paradox Interactive®.  Trademarks belong to their respective owners.  All rights reserved.

Goodies
Contents
Standard Edition
Deluxe Edition
Gold Edition
ringtones
map
storybook
wallpapers
soundtrack (FLAC)
guide
artbook
System requirements
Minimum system requirements:

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Please Note: In order to access the Paradox Plaza Forum Icons and Avatars please use your unique serial key that can be found under My Account and redeemed at Paradox Plaza.

By playing any game published by Paradox Interactive AB, you (i) agree to be bound by the User Agreement and (ii) confirm that you have read and understood the Privacy Policy.

Paradox User Agreement:
https://legal.paradoxplaza.com/eula?locale=en

Paradox Privacy Policy:
https://legal.paradoxplaza.com/privacy?locale=en

Please Note: In order to access the Paradox Plaza Forum Icons and Avatars please use your unique serial key that can be found under My Account and redeemed at Paradox Plaza.

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User reviews
Overall most helpful review

Posted on: December 26, 2018

Prohzac

Verified owner

Games: 360 Reviews: 13

History repeats itself

Waited for this game's definitive edition and was right to do so. "Not as good as PoE" - I've read... Well I've heard it before, long time ago, in regards to Planescape: Torment, when Baldur's Gate was triumphant. As much as I enjoyed BG, I consider P: T the superior of the two, and as much as I enjoyed PoE, Tyranny outshines it for me. The game in its complete form is a masterpiece! The "complete form" is very important here, since devs decided to add with DLC another ending, which is simply amazing, and I can see how Tyranny was worse off when it launched without it. There are only few bugs I can think of off the bat: - sound bug, footsteps can disappear and you have to re-launch the game. - too long loading screens, just like in PoE. - game is short... but, taking its re-playability aspect, maybe it's just long enough to want to replay it IMMEDIATELY! Pros: - Characters are written very well. From Tunon, Mark, Kyros her/himslf to your companions: the personalities are different and engaging. Me, I wanted to impress Tunon so much his presence was with me through my first walkthrough almost all the time, despite me actually seeing him several times. - The world: rich, full of secrets that remain secrets even when game's over. It's a complicated reality, vibrant and one you actually enjoy unearthing. It's also more dark, or should I say - more realistic then usual fantasy RPGs. - Flexible class system: you're not limited to cookie-cutter builds. Leveling is organic, the more you use something the better you are at it. And there's no level cap (at least I've not reached it yet). - Story: makes sense, is well written, also can tell you something about yourself as a person, you are after all to make some choices. - re-playability. Since there are multiple endings, you really will enjoy playing it at least twice if not four times, if not more. Too bad some epic stuff were put into the game only with some DLC... Probably what's got the game buried for many.


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Posted on: June 9, 2019

mancesco

Games: 503 Reviews: 4

An rpg that actually let's you ROLE-PLAY

Tyranny is to Pillars of Eternity what Planescape: Torment was to Baldur's Gate.


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Posted on: May 4, 2021

Nudraxon

Games: 100 Reviews: 1

A Mixed Bag

I'm kind of conflicted on this one. It is definitely one of the more interesting RPGs I've played, but "interesting" isn't necessarily the same thing as "good". I do intend to play this again sometime, but for now, here are my thoughts based on one playthrough (Scarlet Chorus path). In terms of roelplaying Tyranny's record is mixed. On the one hand, I can't think of an RPG that did as good of a job in getting me "in character" as Tyranny. I found myself thinking about situations and events as my character would, instead of just roleplaying as myself. However, when it comes to actually giving you choices for your roleplaying, the game stumble a bit. Sometimes, there's an impressive amount of options available to the player; other times, the game seems needlessly restrictive. Once you've sided with a faction, the game seems to assume that you'll act in their interests no matter what, outside of giving you a few opportunities to abandon them and switch to the independent path. Combat is engaging...for the first few hours. However, it gets repetitive before long, and the difficulty takes a nosedive a bit into act 2. I actually stopped spending the skill and talent points I got on level up to try to artificially increase the difficulty, but even then, the game wasn't hard (I was playing on Hard, btw). As for Bastard’s Wound, I have a hard time recommending it. On the on hand, the new location and lore it provides is pretty interesting, but on the other, I can’t imagine anyone playing through the base game and thinking “You know what would make this game better? Spending even more time in the Oldwalls fighting Bane!” Well, this review turned out somewhat more negative than I thought it would. If GOG allowed for half stars, I’d probably give it 3.5 (the dreaded 7/10), but since I still do genuinely want to play it again, I think I’ll round up to 4.


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Posted on: March 21, 2020

htews

Games: 278 Reviews: 9

Pretty good game, but anticlimactic

This game has some very fresh ideas, especially the magic system. Not every game mechanic is streamlined or perfectly balanced, but the game system has evolved from the "technical predecessor" Pillars of Eternity. The story is pretty good as well, especially the Worldbuilding. Superb writing and very interesting characters and factions. The main plot is not quite as good, but works well, until the aprupt ending, that is. All in all, a good game that i would love to have a successor.


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Posted on: March 7, 2020

AlucardNoir

Verified owner

Games: 241 Reviews: 28

Not fleshed out

A lot of people praise this game because it's very easy to get into. As opposed to games like Pillars or Shadowrun, this world is fairly straightforward. Few new words and little lore to bog down the start of the game. This should be a sign of growth on Obsidian's part after the criticism levied at Pillars a few years earlier, but that would have required this game receive the same kind of love Pillars did. Most CRPGs will have a certain degree of linearity to them but this one is ridiculously linear. There are only a few paths to tread, and far too few sidequests to flesh out the world. The entire game is basically just one giant main quest with four branches. In all fairness, you are given a few chances to change direction, but that's usually just between any of the three main branches and the third anarchy branch. Imagine your favourite CRPG's main guest, and now imagine if that's all that CRPG was and you'll get an idea of what Tyranny is. I own the Gold edition and played with 4 of the 5 DLC that came with it. The interface wasn't envisioned with that many portraits and coats of arms, which is why the're free DLC and not inbuilt in game. Bastard Wound and Tales do flesh out the world but had little-to-no QA with cartoon villains - unlike the main game. By now most bugs and typos you'll notice are from their content. The fifth "DLC" is inbuilt in game and needs a Paradox account to unlock. The New Game+ was never fully fleshed out and the interface for respecking is problematic at best. Because Obsidian stuck with Unity the load times are long. They also stuck with a pen and paper d100 combat parading. It's a CRPG guys, stop rolling virtual dice already, just use probability and more complex formulas! The one thing were they go full PC, spell making, is allowed to get tedious. VA is also inconsistently used. Voiced intro and act I narration. Voiceless: acts II, III and the epilogue narrations. Some dialogue BRANCHES are voiced, but only for some companions.


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