Alan Bradley has finally perfected the technology to digitize people, which allows humans to enter the internal world of a computer. His program, "Ma3a," has AI sophisticated enough to store the entire gene code of a person and the mathematical equations necessary to transfer people back and forth b...
Alan Bradley has finally perfected the technology to digitize people, which allows humans to enter the internal world of a computer. His program, "Ma3a," has AI sophisticated enough to store the entire gene code of a person and the mathematical equations necessary to transfer people back and forth between the physical and digital world.
However, fCon - Future Control Industries - has learned of Alan's research and is moving to take over the company. When Alan disappears mysteriously, finding him is up to Jet, his son. Jet uses his father's technology to enter the computer world and, while investigating his father's disappearance, discovers a sinister plot.
Four "primitive" weapons - disk, rod, ball, and mesh - are encountered in the computer world, though the disk is the only weapon that can be used both offensively and defensively. Jet will also ride light-cycles, both the classic cycle from the 1982 film and a new "experimental" update from designer Syd Mead (also responsible for the original light-cycle design).
Everyone has a very limited number of games that they have to ban themselves from playing AGIAN for the XX time, the game could be an 8bit classic or a AAA 100Gb new heavy, it doesn't matter.
This is one of those games, try it, but beware!!! Addiction is a terrible thing.
I loved this game since it was released. It's a story based on Alan's son the OG Tron and he even has a small cameo role in the game as his older self.
I've owned it on 2 cd's for years still have the big box and manuals that came with it now I own it DRM free on gog and could not be happier.
This game is worth it to me.
I liked Tron Legacy, but this story is way more interesting and feels like a direct sequel to the events of the first movie. The gameplay is super solid for an old FPS, and it kinda reminds me of Deus Ex but without the choices. Not entirely bad, but really good for what it is. It accomplishes what a TRON game should be, complete with Light Cycles and disc combat, and those are both done stellarly.
While I’m a fan of the visual design and concept of ‘Tron’, I found the movies to be average at best. I may be indifferent about the franchise, but did go into ‘Tron 2.0’ with some curiosity and enthusiasm.
The developers adapted the look of ‘Tron’ for this game well. Any restrictions in colours, shapes and textures they could use for environment and level design didn’t stop them from making the world of ‘Tron 2.0’ feel like an upgraded, expanded version of the first movie.
Yet, ‘Tron 2.0’ is an uneven game. Some levels are memorable; some truly forgettable. With the levels set inside computers or computer network, many don’t look like anything familiar to help ground the experience. I never got a clear picture of where I am in relation to where I was, and where I was supposed to go. It was a disjointed experience.
Combat is also inconsistent. Some parts are exciting, fun and challenging; others frustrating, tedious, and unfair. I actually turned on God Mode several times just so I could move on. I also skipped some light cycle levels because the viewing angle changes were too disorienting, making what could have been great segments into frustrating ones.
The game is also too clever for its own good. With enemy names being names or puns of computer applications and protocols, they can be confusing for non-tech-savvy players. Subroutines (i.e., upgrades) have uninformative names, too. You’ll need to refer to the in-game glossary periodically, and swap subroutines in and out manually, making the flow of the game more uneven.
Oh, if you don’t like FPS platforming, be warned that there’s PLENTY of it in ‘Tron 2.0’.
‘Tron 2.0’ is made for fans of the franchise, assuming they can overlook the game’s unevenness. Honestly, this would be a better game if it were a first- or third-person adventure, in which you interact with its inhabitants and solve puzzles. It’s a shame it’s not because the game world is a beautiful one that’s worth exploring.
I can't heap enough praise on TRON 2.0. It's easily in the top 5 games I've ever played. I've bought it 4 different times on different platforms over the years (PPC Mac, Windows, Steam, GOG), and have played it on every main computer I've owned since 2003. It's that good.
I loved TRON: Legacy, but *this* is the true sequel to the original. It's aesthetically true to the original, but still updated and with a much more in-depth exploration of the world. The plot is engaging, the characters are interesting, and the world is jaw-droppingly beautiful! The Light Cycle matches put even the original movie to shame.
The graphics have aged well because, honestly, they're perfect. Other than increasing the resolution for newer displays (which you can do through the fan-made patches put out by LDSO), there's little that fancier graphics would do to improve the aesthetic of the game. This is just what the TRON world looks like! Each environment has its own feel and character, and nicely reflects what computer system you're in. Those who remember Palm Pilots will find that level particularly charming.
The subroutine management system is original, sensible, and fun, and this is probably the only FPS in existence where the inventory system makes sense. All of your weapons are configurations of just a few "primatives", so the question of "Where is he keeping the rocket launcher and minigun?" doesn't break the immersion.
The music also deserves kudos. It harkens back to the original soundtrack while still being fresh. It's also dynamically "composed" by the game on the fly, so it smoothly reflects what's happening from moment to moment. A wonderful touch.
One more thing I want to mention. I'm an old school LAN party guy, and we've had an entire LAN party where the only thing we played was TRON 2.0, whether the various disc games or light cycles. It never got old, even for those who aren't major TRON geeks.
Even 15 years later, this is a must-have, even at full price!
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