The year is 1989 and deep in the sweltering heat of the Mayan jungle, camouflaged among the Inca ruins, Ernesto Cruz catches his breath for a few moments and admires his handiwork, bodies strewn across the temple ruins, as he makes a last gasp effort to board a DEA plane to take him to safety. He ne...
The year is 1989 and deep in the sweltering heat of the Mayan jungle, camouflaged among the Inca ruins, Ernesto Cruz catches his breath for a few moments and admires his handiwork, bodies strewn across the temple ruins, as he makes a last gasp effort to board a DEA plane to take him to safety. He never made it home, the tragic victim of an alleged 'overdose’. Two weeks later, Ernesto's son, Ramiro Cruz is hauled out of jail by the DEA to be told his twin brother, Tommy, works for them as an undercover agent and has some new information about their father's death. But, Tommy has had an accident with a hand grenade and now Ramiro must take his brother's place in an undercover operation closing in on the ruthless drug cartel overlord Papa Muerte.
Take control of Ramiro Cruz, a man on a crazy mission through Mexico's drug-fuelled underworld. An amazing combat system keeps the action intense, mixing third person action with an incredible combo system for maximum carnage - and maximum replayability. Hilarious special moves and a huge amount of weaponry makes Total Overdose as frantic and fun an adventure as you could ever hope to find, and a red-hot latin soundtrack fits the action perfectly. This can be the perfect Latino gangsta sandbox game you were looking for all your life!
A rich storyline as it takes you through 18 different environments, from the seedy red light district of Los Toros to the depths of the Mexican desert.
Take down your enemies with a free-style combat and stunt system that gives you more outrageous moves than you can shake a hot chili at.
Meet über-cool characters and take part in missions with a strong whiff of tequila.
Please be advised that Windows 10 operating system will receive frequent hardware driver and software updates following its release; this may affect game compatibility
Please be advised that Windows 10 operating system will receive frequent hardware driver and software updates following its release; this may affect game compatibility
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Total Overdose is a mix of Max Payne with GTA who wants to be a Antonio Banderas movie set in Mexico, it dosent take itself serious wich makes wonders for the game, the absurdity of some moments both in gameplay and story gets me back to the old saints row, i really recommend this game specially at this low price.
On paper, Total Overdose is the perfect child of Max Payne and Saints Row. You have over the top situations, a too cool for school main character, cheesy music, stereotypical drug lords and gangbangers, horns that hunk melodies, whacky special abilities and the Max Payne like shooting.
And yet, it doesn't really hit the mark. It should be a surefire hit, but it isn't and I honestly couldn't tell you why. The shooting is fine, the characters are fine, the story is fine, the missions are fine, the driving is horrible (your cars constantly drift around corners, there is no way to turn in a normal way), the devs had the right ideas and all in all, objectively speaking, it isn't that worse than Saints Row 1, yet it somehow doesn't click.
The Max Payne mechanics in the game are ok, though a bit random. While dolphin diving works 100% of the time, running up against a wall is a hit or miss. Sometimes you can do it, a few cm down the same wall you suddenly can't do it anymore. There isn't much rhyme or reason when you can perform wall jumping and when you can't and the move gets interrupted way too easily, like when the ceiling is too narrow. It also doesn't help that the PC controls feel somewhat clunky.
The game can also be deceptively difficult. It's fine for 75% of the game, but the last 25% really ramp up and you have to you jump around like a rubber ball on crack and have to be more deliberate with your gun selection in order to survive.
The devs also made the weird decision to only play music when you have a combo going. I get the intend, because it encourages you to stay in the action, but it removes any sense of awesomness and atmosphere when there are no enemies around, which is a real shame because the music is actually good.
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