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Torment: Tides of Numenera

in library

3.6/5

( 244 Reviews )

3.6

244 Reviews

English & 5 more
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Torment: Tides of Numenera
Description
Also Available on GOG.com: Torment: Tides of Numenera - Immortal Edition Torment: Tides of Numenera - Legacy Edition You are born falling from orbit, a new mind in a body once occupied by the Changing God, a being who has cheated death for millennia. If you survive, your journey through the Ninth...
Critics reviews
77 %
Recommend
PC Gamer
89/100
IGN
8.8/10
Game Informer
8.5/10
User reviews

3.6/5

( 244 Reviews )

3.6

244 Reviews

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Product details
2017, inXile Entertainment, ESRB Rating: Mature 17+...
System requirements
Windows XP / Vista / 7 / 8.1 / 10 (64 bit), Intel Core i3 or equivalent, 4 GB RAM, NVIDIA GeForce GT...
DLCs
Torment: Tides of Numenera - Legacy Edition Upgrade, Torment: Tides of Numenera - Immortal Edition U...
Time to beat
25 hMain
34.5 h Main + Sides
49 h Completionist
36 h All Styles
Description

Also Available on GOG.com:
Torment: Tides of Numenera - Immortal Edition
Torment: Tides of Numenera - Legacy Edition



You are born falling from orbit, a new mind in a body once occupied by the Changing God, a being who has cheated death for millennia. If you survive, your journey through the Ninth World will only get stranger… and deadlier.

With a host of strange companions – whose motives and goals may help or harm you – you must escape an ancient, unstoppable creature called the Sorrow and answer the question that defines your existence: What does one life matter?

Torment: Tides of Numenera is the thematic successor to Planescape: Torment, one of the most critically acclaimed and beloved role-playing games of all time. Torment: Tides of Numenera is a single-player, isometric, narrative-driven role-playing game set in Monte Cook’s Numenera universe, and brought to you by the creative team behind Planescape: Torment and the award-winning Wasteland 2.
  • A Deep, Thematically Satisfying Story. The philosophical underpinnings of Torment drive the game, both mechanically and narratively. Your words, choices, and actions are your primary weapons.
  • A World Unlike Any Other. Journey across the Ninth World, a fantastic, original setting, with awe-inspiring visuals, offbeat and unpredictable items to use in and out of battle, and stunning feats of magic. Powered by technology used in the award-winning Pillars of Eternity by Obsidian Entertainment, the Numenera setting by Monte Cook provides endless wonders and impossibly imaginative locations for you to explore.
  • A Rich, Personal Narrative. Thoughtful and character-driven, the story is epic in feel but deeply personal in substance, with nontraditional characters and companions whose motivations and desires shape their actions throughout the game.
  • Reactivity, Replayability, and the Tides. Your choices matter, and morality in the Ninth World is not a simple matter of “right” and “wrong”. You will decide the fates of those around you, and characters will react to your decisions and reputation. The result is a deeply replayable experience that arises naturally from your actions throughout the game.
  • A New Take on Combat. With the Crisis system, combat is more than just bashing your enemies. Plan your way through hand-crafted set-pieces which combine battles with environmental puzzles, social interaction, stealth, and more.

inXile entertainment Inc., 2727 Newport Blvd., Newport Beach, CA 92663. Copyright 2016 inXile entertainment Inc., Torment, the Torment: Tides of Numenera logos, and inxile entertainment and the inXile entertainment logo are trademarks or registered trademarks of inXile entertainment Inc. in the U.S. and/or other countries. Copyright 2016, inXile entertainment, Inc. All Rights Reserved. The Numenera campaign setting is property of Monte Cook Games LLC.

Goodies
Contents
Standard Edition
Legacy Edition
Immortal Edition
manual
soundtrack (FLAC)
map
From the Depths novella - Blue
From the Depths novella - Gold
ringtones
concept arts
forum avatars
strategy guide
wallpapers
From the Depths novella series
System requirements
Minimum system requirements:
Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Safety and satisfaction. Stellar support 24/7 and full refunds up to 30 days.
Time to beat
25 hMain
34.5 h Main + Sides
49 h Completionist
36 h All Styles
Game details
Works on:
Windows (7, 8, 10, 11), Linux (Ubuntu 14.04, Ubuntu 16.04, Ubuntu 18.04), Mac OS X (10.9+)
Release date:
{{'2017-02-28T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
Size:
4.4 GB
Rating:
ESRB Rating: Mature 17+ (Violence, Blood, Sexual Themes, Language)

Game features

Languages
English
audio
text
Deutsch
audio
text
español
audio
text
français
audio
text
polski
audio
text
русский
audio
text
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User reviews

Posted on: June 3, 2021

craig_s_russell

Verified owner

Games: 509 Reviews: 42

Worthy successor to Planescape: Torment

If you loved Planescape: Torment, then I think you will also like Tides of Numenera very much. I'll start with the shortcomings which prevented a 5-star rating. The combat is atrocious!! If you're looking for a turn-based RPG with great combat, this is NOT your game. I find myself building characters who rely on non-combat skills such as charisma, deception, diplomacy, etc. just so I can avoid the combat. The audio could be better. Needs more spoken dialog. Also the ambient audio was mediocre. It wasn't bad, but it was more appropriate for a game from the early 2000's, not 2017. Now the good. In a nutshell, your decisions during character build combined with the phenomenal amount of branching dialogs with consequences give the game staggering replay value. Your Tidal Affinity (which is determined by your dialog choices and actions) has a dramatic effect on your character's legacy (i.e. what you achieved and are remembered for). I've played through using Blue, Gold, Indigo and Red affinities, and my characters' legacies were significantly different each time and my legacy was exactly what I would expect of that type of person in the real world. Excellent story. The themes covered in the story are timeless and part of the human experience. This is one of the traits that made Planescape: Torment so special, and Tides of Numenera follows this tradition. Many interesting and unique companions, NPC's, factions, and locations. Just mixing up your companions during replays produces distinctly different game experiences. Yes, I know this mechanic has been around for years, but not all games execute it well. Tides of Numenera is excellent in this area. Conversations and decisions made in one area of the game sometimes impact other areas of the game including what dialog options you have and how NPC's and companions react to you. A must-have game if you enjoy a thoughtful, complex, but combat-lite RPG with massive replay value.


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Posted on: April 17, 2022

Peasant0

Verified owner

Games: 96 Reviews: 21

Great Numenera game (bad successor?)

As someone who hasn't played PST but is familiar with Numenera, I thought this was a great portrayal of that setting and system. It looks great, the locations are creative and the mechanics are interesting if flawed. Mechanically, the best thing about this game is the Might, Speed and Intellect pools, which can be spent to boost your odds in various combat and non-combat actions. I love this system for 3 reasons: 1) It gives the player agency outside of combat 2) It bridges combat and non-combat and gives both consequences that affect the other, unlike most RPGs where mechanically combat feels like the real game and everything else feels like a shallow, tacked-on 2nd game 3) It creates tension by making you gamble a precious resource Unfortunately, combat itself is messy mostly due to a dodgy positioning system. It's not gamebreaking though, just annoying. Now, the elephant in the room: I've heard the plot copies a lot from PST. Having not played PST, I thought the plot was interesting and felt natural. But if you have, maybe skip this game. But for anyone interested in Numenera, or just interesting non-combat gameplay, I highly recommend this game.


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Posted on: March 7, 2017

ianuse

Verified owner

Games: Reviews: 9

Disappointed

I was really disappointed, nice art but I don't like the rest of the game. I loved Pillars and Wasteland 2 but I don't like this Torment game, everything seems like grinding and not like playing a game. I don't care about stretch goals, although I'm a kickstarter.


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Posted on: March 11, 2017

nonamespalace

Games: 68 Reviews: 3

Doesn't do justice to PS:T

If you are going to call a game a "spiritual successor" to another game, especially a game as legendary as Planescape: Torment, it is best to not change fundamental game mechanics from the original. I was a huge fan of PS:T. Part of the reason I liked it (among many other things) is because I like the RTwP mechanics. Turn based just isn't my thing. When you try to expand upon legendary games and move away from fundamental things that made the original game great, you end up with things like Deus Ex: Invisible War... or Tides of Numenera.


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Posted on: March 28, 2017

Vilcapaza

Verified owner

Games: 167 Reviews: 9

Rekindling my lust for RPG'ing.

I simply adore the new Torment. It was everything I wanted from a new single player roleplaying experience: -Weird, punishing and interesting combat -Odd and intriguing world/lore -Some of the best writing I've ever experienced -Great characters, both conceptually and functionally -Open and deep plot, despite it being very linear This game made me love the Numenera RPG universe, with it's mysteries and wonders. I would recommend it to any experienced roleplaying gamers or any kind of player who enjoys sinking deep into an unknown world, ready to accept the rules of it. ...abd that's all I can say about this game without rambling.


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