Tomb Raider: Underworld represents a new advancement in exploration-based gameplay. As fearless adventurer Lara Croft explore exotic locations around the world, each designed with an incredible attention to detail resulting in breathtaking high-definition visual fidelity that creates a truly believa...
Tomb Raider: Underworld represents a new advancement in exploration-based gameplay. As fearless adventurer Lara Croft explore exotic locations around the world, each designed with an incredible attention to detail resulting in breathtaking high-definition visual fidelity that creates a truly believable world and delivers a new level of challenge and choice.
Master your surroundings: Reach new heights with the broadest range of acrobatic abilities and utilize objects within the environment to uncover new paths to explore.
Explore epic and unknown worlds: Discover ancient mysteries of the underworld hidden within the coast of Thailand, frozen islands of the Arctic Sea, the jungles of Mexico, and more.
Treacherous and unpredictable challenges: Each level is an elaborate multi-stage puzzle masked within an interactive environmental playground offering more flexibility over how the area is solved.
New range of combat options: Choose to pacify or kill, target multiple enemies at once with the new dual-target system, and shoot with one hand while suspended with the other.
New state-of-the-art gear: Utilize the latest technology in Lara's upgraded inventory to navigate the world including:
- Active Sonar map: A revolutionary new tool that emits an active sonar ping to create a 3D image of Lara's surroundings, perfect for uncovering hidden items and locations.
- Multi-purpose grapple: A claw-like device with a high-tension cable designed for climbing, rappelling, performing wall runs and manipulating objects within the environment.
- All-terrain hybrid motorbike: A unique vehicle design built to drive on everything from mud to snow and ice.
We make games live forever! Since 2008 we enhance good old games ourselves, to guarantee convenience and compatibility with modern systems. Even if the original developers of the game do not support it anymore.
This game will work on current and future most popular Windows PC configurations. DRM-free.
This is the best version of this game you can buy on any PC platform.
We are the only platform to provide tech support for the games we sell. If some issues with the game appear, our Tech Support will help you solve them.
What improvements we made to this game:
Update (20 March 2025)
Applied DXWrapper to enhance DirectX compatibility and performance.
Capped FPS to 60, improving gameplay smoothness.
Added registry edits for better configuration and performance optimization.
Disabled DEP at runtime to prevent potential conflicts.
Play this, in a time where every launche sounds the same, is like remenber myself why i start play videogames. I love this old Lara. Please, bring her back.
The final entry in the Legend series is a disappointment, and it's a shame because I loved the prior two releases, especially Anniversary where it felt like platforming was a legitimate challenge. I appreciate some of the improvements CD made here though, such as the animations (when they work), graphics, and larger environments. As always, the ever-illustrious Keeley Hawes is welcome.
However, this game is a chore to play. Each combat encounter feels like a needless slog, with enemies both taking forever to kill while still remaining easy to counter. I preferred the puzzle-like bosses in Anniversary. The climbing animations frequently glitch out, which makes managing Lara and coping with the camera feel like you're actively fighting the game while platforming. "The controls are floaty" is a cliché at this point, but no game demonstrates that more than TR: Underworld. To add insult to injury, these puzzles are so boring and simple, there's no hardly any challenge or lateral thinking to challenge you, instead the biggest trouble you'll have is with shoddy pathfinding. Simply navigating a route takes more effort to plan than anything else.
I tapped out in Xibalba while trying to navigate the timed puzzles and forcing my bike down cramp corridors with dreadful handling. I'm usually quite open minded and forgiving of older games, but I realised that I simply wasn't having fun with this one at all. I don't think it's an age thing either, I recently beat Anniversary and felt the platforming was tight, polished and highly enjoyable in that title and it released a year earlier. This one could have used a little more dev time.
On WIndows 11. I'm not tech savvy enough to figure it out. I'm an AMD user and when games tell me to install Nvidia drivers I'm almost always screwed. Install this direct x... change this exe setting... nothing works... 1/5 until I figure something out or refund because I can't figure it out. All the other Tomb Raiders work just fine... Only this one crashes over and over after the 2nd cutscene.
what a great game, the puzzles the anamations, it is worlds better than the newer versions I played, where it seemed extremely buggy and Lara Croft looks like a dude
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Last 30 daysLast 90 daysLast 6 monthsWheneverAfter releaseDuring Early Access
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