The Witcher World is Back!
"A spectacularly crafted RPG" - 5/5 - GamesRadar
"One of the best-written RPGs in years" - 9.4/10 - IGN
"Superb" - 9/10 - GameSpot
Thronebreaker is a single player role-playing game set in the world of The Witcher that combines narrative-driven exploration with...
"One of the best-written RPGs in years" - 9.4/10 - IGN
"Superb" - 9/10 - GameSpot
Thronebreaker is a single player role-playing game set in the world of The Witcher that combines narrative-driven exploration with unique puzzles and card battle mechanics.
Crafted by the developers responsible for some of the most iconic moments in The Witcher 3: Wild Hunt, the game spins a truly regal tale of Meve, a war-veteran and queen of two Northern Realms — Lyria and Rivia. Facing an imminent Nilfgaardian invasion, Meve is forced to once again enter the warpath and set out on a dark journey of destruction and revenge.
KEY FEATURES
AN ALL NEW EPIC TALE
Experience an all-new 30-hour Witcher world tale with 20 possible world end-states.
Embark on a grand adventure full of thought-provoking quests.
Influence the state of the world around you by making difficult choices and face their consequences.
Meet a cast of rich, multidimensional characters — some of them will join you on your quest, others you’ll have to face on the battlefield.
TRAVEL TO NEVER-BEFORE-SEEN KINGDOMS
Explore new and mysterious regions of the monster-infested world of The Witcher.
Traverse vast lands and unique locations, all with their distinct theme — from vibrant countrysides and war-torn landscapes, to grand castles and snow-capped mountains.
Save villages from hordes of monsters, look for treasures hidden among ancient ruins, scour the land for resources, and more — the world of Thronebreaker is teeming with things to do.
PREPARE FOR WAR
Develop and customize your very own battle camp.
Train and recruit units, unlock new skills and work on your tactics.
Manage resources you find and trade them with local merchants.
Learn more about your companions and increase their strength in battle.
LEAD YOUR ARMY IN EPIC BATTLES
Build an army from characters you meet and interact with during your journey.
Fight in epic story battles and solve unique puzzles and challenges.
Use unique skills and abilities of your army and lead it to victory.
Thronebreaker: The Witcher Tales comes with these bonus items:
Official Thronebreaker Soundtrack
Digital version of GWENT: Art of The Witcher Card Game artbook from Dark Horse
Concept art, including the map of Lyria
The Witcher graphic novel "Fox Children" by Dark Horse
Win a non-Puzzle Battle with less than 10 damage taken in total.
common
·
77.14%
All Present and Accounted For
Win a non-Puzzle Battle without any of your units being killed.
common
·
83.87%
Once more! Again!
Use Meve to trigger allies' Loyal abilities 100 times.
common
·
68.16%
Goodies
GWENT: Art of The Witcher Card Game artbook from Dark Horse
The Map of Lyria
Fox Children Novel
soundtrack (WAV)
soundtrack (MP3)
soundtrack (FLAC)
Concept art (RU)
Concept art (EN)
Concept art (JP)
Concept art (PL)
Concept art (KO)
System requirements
Minimum system requirements:
Recommended system requirements:
Recommended system requirements:
Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
I put money into the gwent beta because i knew i could trust GOG to deliver an end product and credit my in game purchases. Boy, was i wrong to trust GOG.
Note: I was playing Gwent only in The Witcher 3, never as independant game. So if you liked Gwent in Witcher 3, do not buy this - I would refund if possible.
Gwent lost its strategical feeling, currently it is jungle of special rules. Power of card doesn't count much, or even helps your enemy. Clue is in using card secondary and tertiary abilities, and with help of next cards - quaternary combos. Rows doesn't matter, it is just to group cards to activate some specail abilities. The game reminds more Incredible Machines, where victory is reached by logically absurd but visually pleasing contraption.
And this is my next complaint - cards abilities are not connected to reallity in any resonable way. Like shootng unit that shoots its armor (power of attack is its armor, that is nullified after attack), and this armor is first gained number of cards in given row. Obvoiusly, Gwet always was figurative, but strong unit was strong card. Currently I have a feeling, that this is purely numbers and matchs game, not bound by any connections to reality.
So I had no pleasure from card game. I had no idea why I won or lost, and how to know if my cards are strong or weak. Gwent games are more ridlle with only one good solution, then startegy.
Summary: If you played independant Gwet, you probably know what to expect and make your choice. If you liked Gwent inside The Wicther 3, you most probably will be broken by this "something", that was Gwent game before.
After 45 min I ragequit the game, the thing is... it dont let me play .... after every click I get a tutorial popup, its so annoying, I know that generation smartphone needs tutorials for everything, but please let us turn this off at least, for people that can think by themself....
Disclaimer: I don't own the game or have played it.
This is a critique to GOG. It makes me sad to see Thronebreaker The Witcher Tales is exclusively available on GOG. Because you are the developer, publisher and platform holder. As a platform for the gamers GOG must know that it's bad practice to restrict player choice.
So if regard players choice as something valuable, why don't GOG release this game on Steam?
This practise does not fit in general behaviour of GOG. And I really hope you GOG release it on more PC platforms.
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Last 30 daysLast 90 daysLast 6 monthsWheneverAfter releaseDuring Early Access
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