Posted on: January 23, 2022

Solarflight
Verified ownerGames: 82 Reviews: 14
Could've used more development time
As a big fan of stealth games, Thief Simulator was a bit of a disappointment for me. While it has some neat ideas (for example, I liked that you can scope out a house before entering to learn its owners' daily routine), none of it feels well-executed. The game is ROUGH - honestly, it seems to be more like the beta version of a game rather than a polished final product. I ended up dropping it after about 4 hours. The gameworld does not feel believable or immersive at all. Throughout my playtime, I was acutely aware that I was playing in an artificially-constructed toybox rather than a world that could possibly actually exist, so I had a really hard time suspending my disbelief. Part of the reason for this is how small the gameworld is: in order to make the most of the game's assets, each house is reused for multiple missions (e.g. one mission will have you stealing a painting from a house, then the next mission will ask you to go back to that house and vandalize it by breaking a window - and yet all the loot in that house will have magically respawned!). This all just makes the gameplay incredibly repetitive. Still, you'll end up doing these repeat missions nonetheless and re-looting the same objects, because equipment upgrades in this game are expensive, and things like lockpicks can break on you, forcing you to repurchase them again. All in all, playing the game feels more like going through a checklist of tasks, than simulating being a sneaky master burglar. Also, the controls for the getaway car that you drive to exit each mission are also extremely finicky, and I dreaded each time I had to get in the car. I wish the game devs luck on their next game though; hopefully they are able to take the lessons learned from this game and make a better one.
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