Posted on: January 3, 2024

bjorkbom
Games: 124 Reviews: 12
A cinematic Thief?
Yeah, it's a cinematic game - unfortunately the opposite of the player agency of the Thief series up to this point. The graphics really are great though, so it's pretty immersive. Too bad that the maps are once again tiny but even worse, this time designed to lead you around on a leash. Now, this could've still been pretty cool but Thief was just treated like a brand here as they threw out everything but a few names with no replacement for the huge central theme of the balance and the Keepers that maintain it. You know, what Thief is ALL about. It's not really about stealing cutlery which this one hones in on. Jenivere as a crow is cute, so I'm not against switching things around and coming up with smart new takes, but the entire story of this game is nonsense that leads nowhere. I thought not being able to jump would be a bigger problem but you can parkour over a lot. Of course, with context-sensitive controls comes inconsistency – you can nimbly cross this meters high barricade here but can't step over that pipe that sticks up a few inches? Oh boy. Game sells for 3 bucks these days so it can be worth it, just because the environments are really nice and gives you a sense of what a modern Thief-game could look like. That might also get you a bit depressed.
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