Posted on: November 25, 2023

Empathatic
Verified ownerGames: 99 Reviews: 1
Not a true Thief title
While I'm of the opinion that this game doesn't deserve the amount of hate that it gets, I completely understand *why* it gets that hate. Thief 4 came out after the popularity of Dishonored and before Dishonored 2, so there were a lot of things that were done to change the main mechanics of the game. There was suddenly a new focus more on the *magical* aspects of the series when it came to how you traversed the world. While Thief: The Dark Project and Thief 2: The Metal Age had elements of Garret using mystic technologies, the gameplay was largely a mundane thief making their way through the mystical world. And it was great. Here we're given a mundane thief becomes a magical one, and it just plays more like Dishonored than Thief. Then there was the combat becoming easier, having the game encouraging killing sometimes rather than making it a bad idea (but still doable) like in the first games. The choice to remove the voice actor was bad. And the story was not in line with Thief. Garret wouldn't work with anyone or be kind to people. He was a hardened thief in the old games and had little sympathy for people in his professions. Yes, his cooperation was shortlived, but it became the impetus for Garret moving the story along unlike his old motivation. Stealing. Like a thief would. The guard AI is worse than the old games, which it wasn't great then so that's saying something. Finally there's the enclosed areas and limited traversal. Thief 3 made that mistake because it was made specifically for consoles and it seems they didn't learn there lesson here. It's slightly better compared to 3 because of improved hardware but you can still expect lots of load screens and highlighted 'go here' travel points. A missed opportunity simply because it set out to try to imitate the success of Dishonored.
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