Posted on: August 2, 2018

Husker5
Verified ownerGames: 990 Reviews: 12
Worthy continuation of Thief 1
Thief 2 is what you can expect from the proper sequel. It retains all the fundamental features of the original while expands… somewhat. It’s complicated bag. The main positive here is that Thief 2 still is collection of sandbox levels that provide both challenges and ways and means to overcome them. It's still the net of interconnected game systems - you can stack crates, hide in shadows etc. As it was with the 1st game, each level is a small playground of playing with guards, whose number and variety is expanded with the introduction of Mechanists (derived from Hammerites, religious power in City) and their guard robots, turrets and cameras. You can’t simply KO those mechanical enemies and must find new ways of overcoming them. The levels become seemingly bigger and more complex than those of the original. Basically, there are more secrets, secret passages, interconnections that were before. Some levels – rooftop city level Life of the Party, huge multileveled Bank mission, big mansion with complicated architecture in Masks, and Sabotage in Soulforge (final level – pure mechanical gauntlet which can and will challenge your sneaking skills) – are standouts in entire series. Thief 2 went through troubled production when it’s creators, Looking Glass suffered from financial problems and was in process of closing down when the game was released. It sadly shows in the game. The main issue is that some levels are repeating (you explore the same city district two times in two missions as well as certain big multileveled mansion near the end of game). While new enemies are interesting at first, you quickly may find the easy and cheap way of disabling some of them. Despite those shortcomings, it still very good sequel to Thief: The Dark Project and perhaps the peak of Thief series – at least in eyes of other people while I myself slightly prefer the original game. In any case, this is game worth of your time if you enjoy stealth games and systemic games.
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