The Outer Worlds Expansion Pass is available here
The Outer Worlds is an award-winning single-player first-person sci-fi RPG from Obsidian Entertainment and Private Division.
Lost in transit while on a colonist ship bound for the furthest edge of the galaxy, you awake decades later only to f...
The Outer Worlds is an award-winning single-player first-person sci-fi RPG from Obsidian Entertainment and Private Division.
Lost in transit while on a colonist ship bound for the furthest edge of the galaxy, you awake decades later only to find yourself in the midst of a deep conspiracy threatening to destroy the Halcyon colony. As you explore the furthest reaches of space and encounter various factions, all vying for power, the character you decide to become will determine how this player-driven story unfolds. In the corporate equation for the colony, you are the unplanned variable.
KEY FEATURES
The player-driven story RPG
In keeping with the Obsidian tradition, how you approach The Outer Worlds is up to you. Your choices affect not only the way the story develops; but your character build, companion stories, and end game scenarios.
You can be flawed, in a good way
New to The Outer Worlds is the idea of flaws. A compelling hero is made by the flaws they carry with them. While playing The Outer Worlds, the game tracks your experience to find what you aren't particularly good at. Keep getting attacked by Raptidons? Taking the Raptiphobia flaw gives you a debuff when confronting the vicious creatures, but rewards you with an additional character perk immediately. This optional approach to the game helps you build the character you want while exploring Halcyon.
Lead your companions
During your journey through the furthest colony, you will meet a host of characters who will want to join your crew. Armed with unique abilities, these companions all have their own missions, motivations, and ideals. It's up to you to help them achieve their goals, or turn them to your own ends.
Explore the corporate colony
Halcyon is a colony at the edge of the galaxy owned and operated by a corporate board. They control everything... except for the alien monsters left behind when the terraforming of the colony’s two planets didn’t exactly go according to plan. Find your ship, build your crew, and explore the settlements, space stations, and other intriguing locations throughout Halcyon.
It's very difficult to pick things up (and there are a TON of things to pick up),
Autorun is run only.
In Battle, on second you are fine, the next you are dead far too often. I finally set the difficulty to story to stop this.
Watching talking heads and answering them, running around picking stuff up, and reading computer terminals seems to be about 70% of the game.
All that said, I did mostly enjoy the hours I spent running through it.
No clue on the DLC as I doubt I'll put more money into this game.
I really enjoyed the story, it's definitely got a lot of the vibe of a fallout game but it feels very different to play. the weapons and armour sets are very cool and the companions were fantastic although i mostly stuck with the first two. there is lots to do and explore, stealth felt fun. and the worlds look great. The dlcs were really fun and i particularly loved murder on eridanos although i'm glad that i played eridanos after peril over gorgon. started playing regular version of the game then moved saves to spacers choice version. definitely go with the spacers choice version as performance is significantly better with fsr while still looking great.
some stuff will hopefully be improved in outer worlds 2 though
- not a fan of the save/sleep/fast travel restrictions of supernova, would love it otherwise
- I'd like to see more variety in the enemies, more species etc.
- the item info popups in your inventory are very annoying and make it hard to see what you're doing when managing inventory as half the items are always covered.
- no item sorting options for personal container? they have it in normal inventory and when trading so odd that it's not there
- messing with loads of items in inventory at one time and between companions caused some weird bugs for me (rarely companions would randomly equip a different outfit or weapon when you equip something on another companion) and armor values being wrong when upgrading which was more common)
- fast travelling to a location with an active quest is annoying as it always wants to show you what quest is there not select where you want to go even if you zoom the map in all the way
I walked into an empty alley, which later turned out to be part of a quest. After taking the quest, the empty alley is now full of goons for me to kill. Feels like the world just revolves around you, nothing feels organic or particularly immersive.
It's like playing cyberpunk but really small and really bad.
The companions are alright.
If you expect the vast open world of New vegas but in space you will prolly be disapointed , you can surely roam around a bit , but that is just it , a bit and do not expect to find elaborate huge story quest in the middle of nowhere or some weapon that is extra special to make you go "WOW".
It is a very good game that I enjoyed but it is lacking in a few areas : the weapons are underwhelming , no real variety , the perk system is meeeh , the story is OK but not anything special.
I did like the charachters but would be better with a romance option and a bit more depth to them.
The first part of the game are the best, it seems a bit cramped later on , it seems that the devs run out of time and/or money and had to push it out.
Neverthe less a game that is fun and enjoyable.
Obsidian Entertainment is one of my favorite companies in the industry, simply because they make some of the most well-written and well-designed narrative RPGs ever. The Outer Worlds is arguably their most ambitious release and it was well worth the wait to get it on GOG. Where Mass Effect was Bioware's own version of a KOTOR sequel, The Outer Worlds is like Obsidian's own version of a KOTOR 2 sequel with some Fallout and Borderlands thrown into the mix and that mix is glorious.
Let's get this straight: do not go into this expecting New Vegas 2. Don't go into it expecting a full, open world, either. However, you CAN go into it expecting a deep, narrative-driven roleplaying sandbox full of interesting characters, a unique plot, great humor, a phenomenal art style, fantastic world building and a deep-seated sense of space frontier gunslinging goodness.
Let's get the weakest stuff out of the way: first off, the shooting mechanics, while serviceable, certainly aren't the best I've ever seen. This is an RPG, though, so that's hardly a major issue. I also feel like some of the companion features could have been more fleshed out. However, other than those two issues, I'd say The Outer Worlds excels in every other way, especially in the ways that truly matter.
From the ability to influence dialogue based upon your character build to the sheer level of freedom you have when playing through the game's story, this game is a true roleplaying experience. I never once felt like I was artificially limited in the way I pursue my objectives. Blend that with excellent writing and you get a narrative-driven RPG that should be a modern classic, on par with the greatest of its peers.
If you've ever wanted to just explore distant star systems, running around with a Han Solo-like swagger as you make your way through your stellar surroundings, this is literally the game for you. Obsidian did it again and this game absolutely gives me high hopes for the future of RPGs.
This game is waiting for a review. Take the first shot!
{{ item.rating }}
{{ item.percentage }}%
Awaiting more reviews
An error occurred. Please try again later.
Other ratings
Awaiting more reviews
Add a review
Edit a review
Your rating:
Stars and all fields are required
Not sure what to say? Start with this:
What kept you playing?
What kind of gamer would enjoy this?
Was the game fair, tough, or just right?
What’s one feature that really stood out?
Did the game run well on your setup?
Inappropriate content. Your reviews contain bad language.
Inappropriate content. Links are not allowed.
Inappropriate content. Content contains gibberish.
Review title is too short.
Review title is too long.
Review description is too short.
Review description is too long.
Not sure what to write?
You cannot save your review due to the following reasons:
You need to select star rating
You need to enter review title
You need to enter the content of your review
Show:
5 on page
15 on page
30 on page
60 on page
Order by:
Most helpful
Most positive
Most critical
Most recent
Filters:
No reviews matching your criteria
Written in
English
Deutsch
polski
français
русский
中文(简体)
Others
Written by
Verified ownersOthers
Added
Last 30 daysLast 90 daysLast 6 monthsWheneverAfter releaseDuring Early Access
Your review should focus on your in-game experience only. Let the game stand entirely on its own merits.
Avoid noise
To discuss topics such as news, pricing, or community, use our forums. To request new games and website or GOG GALAXY features, use the community wishlist. To get technical support for your game contact our support team.
Critique responsibly
To keep our review sections clean and helpful, we will remove any reviews that break these guidelines or our terms of use.
Ok, got it
GOG Patrons who helped preserve this game
Error loading patrons. Please refresh the page and try again.