Posted on: January 30, 2019

LevAlAaraf
Games: 118 Reviews: 7
Good ol' Sega gameplay
Simple story , simple retro gameplay. Like 80's horror-comedy movie.
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© 2017 Universal Studios. The Mummy, The Mummy Demastered and their respective logos are copyrights and trademarks of Universal Studios. All rights reserved. Game © 2017 WayForward Technologies. Used under license.
Game length provided by HowLongToBeat
Posted on: January 30, 2019
LevAlAaraf
Games: 118 Reviews: 7
Good ol' Sega gameplay
Simple story , simple retro gameplay. Like 80's horror-comedy movie.
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Posted on: May 9, 2020
8BitChris
Verified ownerGames: 1119 Reviews: 34
Metroid vibes - in a good way
This game was a real treat. It is a bit on the short side, and some enemy layouts seem to be almost made to have you take damage, but apart from that it was a thoroughly enjoyable experience. Many different weapons, great music, a variety of different locations depicted in pixel art with a love for detail. Being a big Metroid fan, I loved the inclusion of a Shinespark-like ability. It only came in handy a few times, but those occasions showed well, that the designers knew what they were doing. Forget the movie, play the game!
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Posted on: June 4, 2020
Skerfy McMurphy
Verified ownerGames: 391 Reviews: 4
An excellent game.
It is fun and well made. Suprisingly engaging for a game with a movie tie-in.
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Posted on: June 15, 2025
Oliver-Astro
Verified ownerGames: 117 Reviews: 1
save cloud
Have Save cloud not local plis
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Posted on: July 16, 2025
Draugusto
Verified ownerGames: 484 Reviews: 207
Inconvenience at every design level
A metroidvania where you play as an undetermined number of grunts of a shady ancient order to keep the forces of evil at bay, The graphics and the music are nice, but that's pretty much all the game has going for it, it has many many flaws that ultimately kill the joy out of it. For starters, as you don't play a single character but a endless line of grunts there's no involvement in the story, you get rasdio messages about "the mission" listen to the big bad sputter the mandatory evil threats and just carry on in perpetual silence. There are no rpg elements, enemies are just happen to be on your way to your next objective, no currency, no experience, just healing orbs and ammo clips. This makes every enemy feel like a medusa head form Castlevania, they are just inconveniences, and as medusa heads, they'll annoy the crap out of you to no end, pushing you off platforms. As stated, you don't play a single character, if you diew you become a zombie and the next grunt in line has to kill you to recover all the gear and powerups you previously had, so if you die in a particularly hostile place, well, good luck on your way back from the last save station. There are no language options in the game and the GOG launcher states that the language can only be changed in game, so "how do I change languages?" you may ask, well, changing your whole systemm language, you dummy, say the developers. But if you think that's a bit idiotic, get this, the enemy animations are tied to your refresh rate, if you run the game at a framerate higher than 60 the game becomes significantly more difficult, to the point that some of the platforming challenges will be unpassable. "Does the game has a framecap option?" you may ask again, naively, Have you beed paying attention? Of course not, you have to goo to your screen or graphics card settings and do it yourself. Anywaysm, the game is wasted potential, play it if you are a masoochist.
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