You are a highly qualified, sharp-witted astrobiologist named Yasna. Being entangled in a space race, you and your crew end up on the unexplored planet Regis III. The scientific journey quickly turns into a search mission for lost crewmates. Follow its trail, but be fully aware that every d...
You are a highly qualified, sharp-witted astrobiologist named Yasna. Being entangled in a space race, you and your crew end up on the unexplored planet Regis III. The scientific journey quickly turns into a search mission for lost crewmates. Follow its trail, but be fully aware that every decision you make can bring you closer to danger.
On her journey, Yasna will face decisions that will shape the outcome of the story. Help her make difficult choices and witness one of 11 possible endings to the deeply philosophical story.
Discover fragments of what’s lost and report to your Astrogator. Let his voice aid you during hard times when humanity’s greatest threat emerges. The latter will force you to rethink mankind’s ambitions and biases. Go on - make decisions, follow the mystery… but remember not to underestimate the brutal simplicity and brilliance of evolution.
Robots, people… Choose whether to interact with different creatures on Regis III or how to do it. Friend, companion? Enemy? You never suspected what these words might really mean before you got here.
Immerse yourself in the atompunk atmosphere by using various tools, such as a telemeter or a tracker, and drive a vehicle through a stunning landscape. Experience realistic interactions with analogue technologies in a retro futuristic timeline.
The Invincible is a first-person game based on the motifs of The Invincible - an iconic novel of the world-known, hard science-fiction author and Polish futurologist Stanisław Lem.
There are places like Regis III, not prepared for us and for which we are not prepared for. Still, our spacecraft inevitably comes closer to the destination - for our stories and fates to cross in a dead spot.
It is completely unacceptable to have a game blocking bug during game ending, this completely destroys immersion and all of the positive emotions I had during gameplay. However much I'd like this game, it's atmosphere, design, dialogues and everything - unfinished games shouldn't be released. If it only had an adnotation that it is "early access", then OK, I'd just wait because I like to play finished games. But this was not the case, I bought the game on release day and I probably won't buy games on premiere day anymore. Everything else in this game was great, too bad.
Basically I would have added a bunch of stuff to this game and cut the conversation. It stalls a number of times with 'maybe if I or we' type engagements. Visually it's a little confused about geological apparents. However the aliens tend to giggle that they did all of it in one way or another. It's because of this that it becomes a walking simulator for more recent computers built more for Super Learning, my (getting slower) learner found it tedious at points and tended to ask the aliens for a puzzle instead of talk-through. Do a Plie?
im just wanting to report that i think the specs are in the wrong order.
minimum should be the ones on the right hand side,
and vice versa.
just tryna help :-)
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Last 30 daysLast 90 daysLast 6 monthsWheneverAfter releaseDuring Early Access
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