Posted on: April 16, 2020

pbaggers
Verified ownerGames: Reviews: 17
A much better sequel
The original Evil Within was something of a disappointment for many, myself included. It's hard to articulate exactly what is wrong with it without going into a different, more complicated review, but hear me out -- the sequel is much better. Not a perfect or immensely memorable action horror experience, but still very good. Like the previous game, there's an emphasis on stealth, but it's never mandatory and perhaps what distinguishes this game from the previous one is an increased amount of freedom in your choice of approach to each situation. One way this is represented is that the bottles from you threw to distract enemies in the previous game (which still serve that purpose) can now also be used to stun foes that grab you in melee range. You can choose to shoot your way through most situations and despite the genre-standard limited ammo, can more or less less use whichever weapons you want to use thanks to a simple and intuitive crafting system. The level design contains some mini open worlds that have great rewards for careful exploration. It's at these times EW2 is almost like a sort of horror immersive sim, especially if you're using the first person mode, which I'd recommend on PC. My only complaint with these levels is that there isn't enough of them and the game falls back on linear corridors when it run out of sandbox areas. There's a weapon and character upgrade system like before, but unlike the first game, it isn't based entirely on one centralized currency -- so it's much harder to build your Sebastian the "wrong" way. Reason I'm not giving this game a perfect score it's that while the previous game was too long, this game feels a bit too short. It also still doesn't quite develop a unique self-identity as an IP, still feeling like a clone of The Last Of Us that clumsily rips off Silent Hill. The story is still better... and I'm out of space. When it's on sale, give this a try, even if you disliked the first game. You might be surprised.
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