Posted on: August 26, 2015

Machinators
Verified ownerGames: Reviews: 78
Great storytelling at the behest of jank
This is worldbuilding, storytelling, immersion and exploration mastered... but not without severe caveats that you'll have to either suffer with or mod out. What begins as a simple journey of you being some apparent random prisoner has you ending with killing a self-proclaimed God and ALL of the emotions in between. The story unfolds nicely at a good pace, the music and world ooze with immersion and invitation and exploration both on the overworld and in dungeons is very rewarding. Good loot, hidden items, locked containers, secret passages... you name it! Every NPC can be talked to, though most of them are pretty much walking encyclopedias, it makes coming across the unique dialogue and lines all the more worth it. Aaaand that brings me to the downsides... some of which are subjective, however. The graphics are obviously outdated, the animations for characters are stock-like, sound effects are basic, not much voice acting and the combat... the combat is the "love it or hate it" side of the game. It performs identically to tabletop where damage and hit chance is determined by dice rolls, so you'll be swinging your hammer at point blank range and hoping that some of those swings eventually hit. Of course, the more proficient you are with said weapon, the higher the hit chance. If you can put up with slow, old school gameplay that doesn't have a cinematic or modern feel to it then you're in for a good story time with great and interesting lore to boot. I also love this game for its player customisation in that you can equip individual gloves and pauldrons for left and right, as well as wear robes over armour over clothes. Not many games allow this so take it for granted.
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