In Andergast, whose inhabitants are considered to be notoriously superstitious, King Efferdan awaits a state visit from high-ranking dignitaries. For centuries the kingdom has been at odds with neighboring Nostria, but now first steps are being undertaken toward a lasting peace. But a plague of crow...
In Andergast, whose inhabitants are considered to be notoriously superstitious, King Efferdan awaits a state visit from high-ranking dignitaries. For centuries the kingdom has been at odds with neighboring Nostria, but now first steps are being undertaken toward a lasting peace. But a plague of crows troubles the king, for the birds are acting with unusual aggressiveness, even attacking humans. Moreover, there are those among the citizens of Andergast who swear that the crows are bringing them dark nightmares. As the belligerent creatures infiltrate even the castle itself, the king seeks a skilled bird catcher - an opportunity for young Geron to prove that the reputation for ill luck that has followed him since childhood is undeserved. Following an audience with the king, the prestigious task is assigned to him. However, not only does his task prove unexpectedly difficult, but it also turns out to be the first step of the greatest adventure of his life, which will lead him to the borders of the charted lands of Aventuria and beyond.
With a history of more than 25 years, The Dark Eye is one of Europe's best-known role-playing brands. In addition to the popular pen & paper adventures, TDE has also inspired a series of successful computer games. The Dark Eye: Chains of Satinav takes you deep into the world of Aventuria, where you’ll take on the role of young Geron and get caught up in a mysterious plot that threatens to wipe out the kingdom of Andergast, a back-water realm in the northwest of Aventuria.
Experience the world of The Dark Eye as a classic point-and-click adventure!
A breathtaking art style that shows every nuance of Aventuria.
Solve a variety of side quests each with different paths towards a solution.
Visuals and voice acting are quite good. The story is good, but the characters are not very interesting, maybe they would work better for teenagers but I don't know.
As usual with these kind of games, the puzzles have to be logical, otherwise it's frustrating to try every combination. It's mostly there, but I particularly hated that you sometimes have to go back to a place without a good reason, and something is changed (for instance at the bathhouse). Fortunately there aren't many such instances.
Since most point'n'click adventures try to imitate the wacky graphics and humor of classical LucasArts adventures, it's nice to see a different approach for a change. I wasn't totally happy with the graphics though. While the backgrounds are somewhat beautiful in a concept art way, some of the faces of supporting characters look distorted and ugly. There is also a certain inconsistency in the way e.g. Nuri looks in different scenes, conversations and as animated character. Talking of animations, while Geron has fluid walking animations, that's about it. In a nutshell, there aren't any major animations in this game. Besides, even the scrolling judders and Geron moves around like he's on drugs.
Which brings us to the next problem: Gerold is a dull character and Nuri behaves like a 12 year old hippie girl most of the time - which is emphasized by the voice acting of both main characters. So their desperate love seems somewhat weird to say the least and it's kinda hard to identify with either Geron or Nuri.
Then again, the story is interesting enough to keep you going and the puzzle design is very solid. Like most of the puzzles are logical and some are even quite clever. Unfortunately, the user interface isn't all that great and I got stuck a few times since I overlooked items that blended to well into the background (and there is no way to highlight them).
All in all, it's a very solid adventure game and even if its successor "Memoria" is better, I kinda enjoyed it.
I played Memoria first, not realising it was in fact the sequel. It didn't matter, both games stood alone well. The graphics are beautiful, the landscapes and what not are stunning.
There are a few glitches with the art and the animation at times. The puzzles are quite simple, having not used the hint system on either game.
The story comes together well, this game is not as good as Memoria or as challenging. But I'm glad I played it.
I really liked the artwork. The begining of the story is pretty nice, and the main characters are likeable enough. The story unfortunatly turns into a generic fantasy story that didn't really catch my intrest. The game mechanics are really basic point and click with a few qualtiy of life improvements. There's a lot of moon logic and I wouldn't recomend trying to get thourgh it without a walkthrough nearby.
Some people working on this game might have done a good job, but others flushed it into the toilet.
Among reasonable puzzles you will encounter nonsensical ones that will ruin your sense of achievement. Choices in the game are fake, except maybe one case. The game is super linear. The story has an ok concept but was obviously inspired only in the beginning. They didn't know what to do as the story was nearing its conclusion, which feels unfinished. The main villain conclusion is super weak and the the game itself ends before the whole story is finished.
If you play on the mode without visual clues, you will sometimes be expected to click on spots where is no visual indication that you should click there.. yes, I talk about the dove egg in the cage for example.
This game is waiting for a review. Take the first shot!
{{ item.rating }}
{{ item.percentage }}%
Awaiting more reviews
An error occurred. Please try again later.
Other ratings
Awaiting more reviews
Add a review
Edit a review
Your rating:
Stars and all fields are required
Not sure what to say? Start with this:
What kept you playing?
What kind of gamer would enjoy this?
Was the game fair, tough, or just right?
What’s one feature that really stood out?
Did the game run well on your setup?
Inappropriate content. Your reviews contain bad language.
Inappropriate content. Links are not allowed.
Review title is too short.
Review title is too long.
Review description is too short.
Review description is too long.
Not sure what to write?
Show:
5 on page
15 on page
30 on page
60 on page
Order by:
Most helpful
Most positive
Most critical
Most recent
Filters:
No reviews matching your criteria
Written in
English
Deutsch
polski
français
русский
中文(简体)
Others
Written by
Verified ownersOthers
Added
Last 30 daysLast 90 daysLast 6 monthsWheneverAfter releaseDuring Early Access
Your review should focus on your in-game experience only. Let the game stand entirely on its own merits.
Avoid noise
To discuss topics such as news, pricing, or community, use our forums. To request new games and website or GOG GALAXY features, use the community wishlist. To get technical support for your game contact our support team.
Critique responsibly
To keep our review sections clean and helpful, we will remove any reviews that break these guidelines or our terms of use.
Ok, got it
Delete this review?
Are you sure you want to permanently delete your review for The Dark Eye: Chains of Satinav? This action cannot be undone.
Report this review
If you believe this review contains inappropriate content or violates our community guidelines, please let us know why.
Additional Details (required):
Please provide at least characters.
Please limit your details to characters.
Oops! Something went wrong. Please try again later.
Report this review
Report has been submitted successfully. Thank you for helping us maintain a respectful and safe community.