Posted on: August 17, 2018

Sonlirain
Games: 265 Reviews: 17
Perfectly serviceable.
It's a cover based shooter with some tactical elements. The story is fine if a bit... unbelievable (I don't think it'd be a big spoiler if i said the events of the game got classified and no one really noticed a massive alien invasion on the entire planet.) also it hints at the real identity of the commander in X-Com (2012) and X-com 2... sorta. The Squad mates are... sorta useless but not quite. Their base attacks are horribly inaccurate (I suggest equipping them with a plasma minigun and have them attack a gunship. I guarantee you will be amused by their (in)accuracy.) unless they are flanking (and they are still rather weak even when flanking) but they also come with a set of pretty powerful special abilities you are encouraged to use as often as you can. Which is pretty complicated at first as the controls were made with gamepads in mind but M+K players like me can cope after a map or two... or i did at least. The graphics are fine even if there is some weirdness with the cutscenes (instead of rendering it in engine they use a badly compressed avi or something... and it's a badly compressed avi of the cutscene made in game... just... why?) The story has a couple twists including one big one near the end of the game. Plus you get to walk around the base between missions and see how new guns are developed, scientist notes ETC. It's pretty nifty overall. Even if your actions during the campaign have actually very little effect on gameplay and no effect on the ending... with one exception near the end where you need to pick one of 3 options that will result in a bad, neutral, or a good ending. But it's not clear which one is which unless you have some character reading skills.
Is this helpful to you?