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Terra Invicta

in library

4.1/5

( 49 Reviews )

4.1

49 Reviews

English & 8 more
Offer ends on: 10/08/2025 09:59 EEST
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Terra Invicta
Description
From city building to grand strategy, turn-based tactics to RTS, see more strategy games from Hooded Horse. An extraterrestrial probe is detected approaching Earth. Unknown to humanity, an alien force has arrived in the far reaches of the icy Kuiper Belt and has begun mining a dwarf planet to prep...
User reviews

4.1/5

( 49 Reviews )

4.1

49 Reviews

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Product details
2022, Pavonis Interactive, ...
System requirements
Windows® 10 (64-bit), Intel® Core™ i3-2105 (dual-core) / AMD® FX-Series™ FX-4300 (quad-core), 6 GB R...
Time to beat
67.5 hMain
-- Main + Sides
-- Completionist
67.5 h All Styles
Description





From city building to grand strategy, turn-based tactics to RTS, see more strategy games from Hooded Horse.


An extraterrestrial probe is detected approaching Earth. Unknown to humanity, an alien force has arrived in the far reaches of the icy Kuiper Belt and has begun mining a dwarf planet to prepare for an invasion. 

With Earth’s nations unable to unite to address the alien arrival, transnational groups of like-minded political, military, and scientific leaders develop covert channels to coordinate a response. With the aliens' motives uncertain, factions emerge, driven by hope, fear, or greed. 

You will control one of these factions. 

  • The Resistance works to form an alliance of nations to mount a coordinated defense
  • Humanity First vows to exterminate the aliens alongside any who sympathize with them
  • The Servants worship the aliens and believe they will solve all the troubles of the world
  • The Protectorate advocates negotiated surrender as the only means to avoid annihilation
  • The Academy hopes the alien arrival heralds the opportunity to form an interstellar alliance
  • The Initiative seeks to profit from the chaos and destruction
  • Project Exodus plans to build a massive starship and flee the Solar System

 


A distant anomaly, a mysterious crash site, and a spike in reported disappearances. Could this truly be humanity's first contact with extraterrestrial lifeforms? As your field agents investigate sightings and your scientists race to explore new fields of research, you will slowly learn the truth behind the alien arrival. 
 

  • From early sightings and UFO crash sites to rampaging alien megafauna and robotic armies, it will rapidly become clear that the other six human factions are not your sole competition. Throughout the game, illustrated events will present you with difficult choices as you investigate growing alien activity on Earth. Uncover the mystery of the aliens’ origins and motives – unless, of course, you are Humanity First, and all that matters to you is extermination.
  • Terra Invicta has a global research system that creates opportunities for both competition and cooperation. Shared scientific advancement unlocks private engineering projects. Factions can choose to focus on private projects, at the cost of weakening Earth as a whole and ceding influence over global research direction to other factions with different priorities. Left unchecked, factions like the Servants or the Initiative may steer the world’s efforts toward developing methods of social control, rather than propulsion or weapon systems.

 

 
You begin on Earth as the head of a shadowy organization devoted to your chosen ideology. The aliens are coming – soon – but your first enemies (and perhaps allies) will be other human factions. 

 

  • Lead a faction united by ideology, rather than a nation defined by territory. This is a stark change from most strategy games – in Terra Invicta, you will not paint the map with the colors of some chosen nation. Instead you will rule from the shadows and compete with other factions for control points representing a region's military, economic, and political leadership.
  • Geopolitics is your sandbox – unite or break apart nations as best serves your ends, while using those under your influence to conduct proxy wars against the other six factions. Earth’s regions are modeled in detail, from educational levels and unrest to GDP and inequality. Gaining command over regions with great monetary wealth and military power can allow you to implement your will on Earth, but the war for the Solar System will not be won without also securing regions containing space launch facilities.
  • Enact your will through a council of politicians, scientists, and operatives sent around the world (and even into space). The starting abilities of these councilors will improve through gaining experience and acquiring control over powerful organizations like intelligence agencies or wealthy corporations. A veteran commander may make the perfect choice to lead a tactical team under the council’s direction, while an experienced diplomat works to secure the funding needed to resist the alien invasion.
  • Seek out like-minded populations and politicians and take actions to convert followers of opposing ideologies. Public opinion is modeled along multiple axes – the Servants’ alien worship and the Protectorate’s advocacy of negotiated surrender may largely align in terms of support or opposition to the aliens, but events that show the aliens can be defeated have the potential to convince followers of the Protectorate that resistance is a realistic choice.

 

 

 
Terra Invicta bridges the gap between our modern-day world and the vast interstellar empires of other space strategy games, asking you to take humanity’s first steps in colonizing our Solar System, where over 300 asteroids, moons, and planets in constant motion create an ever-changing strategic map. 
 

  • Take your faction beyond the confines of Earth, building space stations to act as shipyards and fuel depots, constructing mining stations to acquire advanced resources, and establishing bases to serve as research or construction facilities. Terra Invicta zooms into the strategic geography of the Solar System, presenting space not as a series of isolated stars that you order units to move to and from, but rather a rich and varied landscape of asteroids, moons, dwarf planets, gas giants, and other celestial bodies creating texture and tactical opportunities at every turn.
  • The expansive map is constantly shifting as celestial bodies orbit the Sun. This means your space stations and forward operating bases are constantly moving as well, forcing you to plan accordingly and adapt to the evolving circumstances – your colonies among the Jovian moons could find that a once-distant alien military outpost or Initiative privateering base has suddenly become a close neighbor.

 

 
Terra Invicta explores what might be – how colonies on Mars might function, what plausible engines could power our spaceships, and the nature of how space colonization and warfare might proceed. Players may find themselves establishing a mining base on the asteroid 16 Psyche after noticing it is rich in metals – and then learn that in our world NASA is planning The Psyche Mission for the same reason. 
 

  • Exploring and eventually colonizing space will require access to many resources: water for life support and propellant, metals for manufacturing, fissiles for nuclear drives and weapons, and more. At the start, you’ll have no choice but to acquire such resources on Earth and suffer the high cost of using rockets to escape Earth’s gravity, but over time you’ll increasingly choose to instead rely on asteroid mining and other means of securing local supply.
  • Spaceship design in Terra Invicta draws from the best of scientific speculation and hard science fiction. You can design your own ships, selecting from an array of weapons, drives, and other modules to place on a variety of hulls, ensuring each ship has the right mix of fuel capacity, maneuverability, and other capabilities.
  • Tactical combat is built around a realistic simulation of Newtonian physics, where momentum and maneuver in 3D space are just as important as the firepower your ships carry. Fire missiles and use point defense cannons to destroy incoming projectiles; build up momentum then swing hard to bring the enemy into your firing arcs; or grapple with the difficult decision to retract radiators and sacrifice heat dissipation to achieve better armor against an incoming enemy barrage.

 

 Terra Invicta is built with modding support in mind, and much of the game is accessible to modders without a coding background. We hope that the Solar System setting and geopolitics simulation will provide a useful framework for modders to realize their own creative visions.

Popular achievements
System requirements
Minimum system requirements:
Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Safety and satisfaction. Stellar support 24/7 and full refunds up to 30 days.
Time to beat
67.5 hMain
-- Main + Sides
-- Completionist
67.5 h All Styles
Game details
Works on:
Windows (10, 11)
Release date:
{{'2022-09-26T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Size:
21.5 GB

Game features

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User reviews

Posted on: December 9, 2022

RaidZero

Games: 228 Reviews: 2

I thought I won't like it...

I watched a couple of Youtube videos and the space battles seem interesting, also I am big 4x fanboy, so I thought I would give Terra Invicta a try. I thought I won't like the Earth political simulator, because that's what it is, not necessarily a grand strategy. But it's actually quite fun, and I like to conquer a country "peacefully" by taking control of the public opinion and then bring the political structures to my side, instead of sending in the tanks. I am 50 hours in and I did not get to play a lot of space battles (a couple really, cause I restarted a few times), and they are interesting, but they are not the best part of the game. Overall, I don't know yet if I will get to 1000 hours in this game like in Stellaris or EU IV, but it has potential.


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Posted on: February 11, 2023

Early Access review

Feltzuch

Verified owner

Games: 33 Reviews: 1

Perfect grand strategy for sci-fi geeks

This game is quite possibly the best strategy game I've ever played and one of the best sci-fi games out there. Aliens arrive in our solar system and you play one of the factions that arise on earth as a result of this event. The mechanics are somewhat reminiscent of Paradox games - that is while you're still on Earth. Once you zoom out you get to play in an accurate and moving simulation of our solar system. All the planets and their moons, the planetoids and all the large, known meteorites are there, moving on their orbits. This rendering is so true to life that you can use a real Delta-V map of our solar system to calculate to which planet the ship that you're designing will be able to travel to. Not that you need them - they are nicely worked into the game and you get a handy slider. There are launch windows to mars and other planets that can save you time and fuel if you want to send your fleet there. Fans of Alpha Centauri will appreciate the developing story behind the game and the way it's told with spoken quotes from different characters from each faction. Fans of the Expanse series will like the way ship combat is represented. Fans of the Three Body Problem books (Rememberance of Earth's Past) will like just about everything in the game - the whole idea seems to draw much from those books. Each tech, each project and event is described in detail and very well written. Most of the science is based on actual theories. Of the different time speeds available you can choose the slowest time - where the game pace is 1:1 with real time. This way when a country your faction controls launches nukes you can wait those few minutes and watch the ICBMs hit in real time. This game is crafted with care. I have said this about only 3 other games in my 25 years of gaming: this game is a perfect 10 in its genre.


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Posted on: September 30, 2022

Early Access review

Dyledion

Verified owner

Games: 84 Reviews: 3

Phenomenal, XCOM meets Grand Strategy

This game is an absolute gem. You start off with a couple of highly motivated ideologues, and spread your shadow council throughout the world, not to conquer, no, that's for petty politicians, you are after power of a more universal sort. Subvert the infrastructure, companies, militaries, and other organizations of nations across the world, as you fight a shadow war for the future of humanity, in the midst of an insidious, creeping alien invasion. And that's just half the game! As you consolidate your power base on Earth, don't forget to look the stars! Build habitats on Mars, the Moon, then look to the Belts, and Ceres. Let your all seeing eye take overwatch of the entire solar system, while fleets of highly detailed, scientifically realistic warships mass near your orbital shipyards. This game is still in development, there are small bugs here and there, but the bones are phenomenal, and have more than enough meat on them already. Expect fantastic things. 10/10


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Posted on: October 12, 2022

Early Access review

Gawdamit

Verified owner

Games: 164 Reviews: 3

Awesome game

Starts out grand strategy, ends up a 4x spaceship sim with everything in between. 10 hours in and I've seen about 10% of the content, awesome.


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Posted on: May 6, 2023

Early Access review

pablossus

Verified owner

Games: 912 Reviews: 11

Alpha Centauri had a baby with X-COM!

PROS: - Alpha Centauri style narrative and faction philosophy - X-COM style gameplay and theme - Espionage/political gameplay in early game - Space RTS gameplay in late game - Belivable and authentic world to begin with, so authentic that it earned some political-driven reviews - Gives player a lot of possibilities and strategies on every level of gameplay - At the same time it gives you guidenance and tutorials whenever you need them or get stuck - Balance works well and you can see that it received a good thought before the game was released CONS: - It consumes a lot of your time - Progress is very slow - Learning curve is pretty steep, first playthrough is a learning one (and it takes time) Recommended for fans of global politics and realistic space exploration!


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