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System Shock is the fully fledged remake of the ground breaking original from 1994, combining cult gameplay with all-new HD visuals, updated controls, an overhauled interface and all-new sounds & music; it even has the original voice actor of SHODAN, o...
System Shock is the fully fledged remake of the ground breaking original from 1994, combining cult gameplay with all-new HD visuals, updated controls, an overhauled interface and all-new sounds & music; it even has the original voice actor of SHODAN, one of gaming’s most iconic villains. Witness the rebirth of one of the greatest and most influential games ever created.
SHE IS SELF-AWARE AND AWARE OF YOU
Meet SHODAN. The psychotic AI has taken control of Citadel Station and turned the crew into an army of cyborgs and mutants; She now plans to do the same to Earth. You must explore and battle your way through the depths of a space station gone to hell. Stop SHODAN and avert humanity’s destruction.
HER TERMINATION IS OUR SALVATION
FEATURES
- Fight to death in the depths of space
- Face off against the forces of a rogue AI gone mad
- Improve your skills and adapt to take on your foes
- Discover a non-linear story unfolding at your own pace
- Jack into cyberspace to hack the system and open other routes
- Innovative art style combines retro future design with modern technology
Become fully immersed: shoot, brawl, crawl, climb, leap and think your way through Citadel Station.
This is fun, looks good, sounds good, plays good.
Wanted something different from my usual, and this is the correct balance of shooty shooty and what was that.
I remember playing System Shock back in college, with one session over a holiday weekend standing out in my mind. The game was so well done at the time that even playing as I normally do, for the story and not the combat, I was still jumped out of my skin when the phone rang. Now all these years later, with my skin nicely reattached, I have played the remake.
The remake is excellently done and very faithful to the original, despite the many changes made to the game, which were made even more obvious by a side-by-side playthrough with the original's Enhanced Edition.
I stated earlier that I play for the story and not the fights. This means I was playing on the lowest combat and cyberspace difficulties. I had the puzzles on hard and the story setting on normal, as the ticking timer would have added nothing but frustration to the game.
In the original, my settings guaranteed that there were no fights to speak of. Enemies fell with one hit from any weapon, and they never attacked first, cyberspace was a 3D maze without obvious walls, and the puzzles were nice and challenging without being annoying. In the remake, I died early and often, got kicked out of cyberspace dozen of times on EVERY level, but found the puzzles quite enjoyable, when I lived long enough to actually work on them.
The redesign of the levels was at once familiar and confusing. The addition of a second cyberjack to the Medical level at left me wondering how I was going to complete the game. The big fight on Level 5 nearly saw my playthrough end prematurely, as did the nightmare of Beta Grove which left me desperately looking for a map so I could see if it was even possible to finish. The incredibly sharp increase in difficulty was far more of a shock than the rest of the remake.
The audio, which helped make the original game, one of my all-time favorites, was once again top notch. The new audio logs were very well done, and SHODAN continued to be a menacing adversary.....
System goat is a amazing system adventure with a lot of shit to do and a lot of respawning enemies to kill, the most boring thing is to see the amzing blinking lights and the keychain dingling on the screen
loaded it on Floppies. I remember it took forever to install it, but it was worth it. This new version is a little different, but is still a pretty good game. Somebody put a lot of time effort to port it over to newer hardware and I appreciate thier efforts.
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Last 30 daysLast 90 daysLast 6 monthsWheneverAfter releaseDuring Early Access
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