System Shock Demo is available here
System Shock is the fully fledged remake of the ground breaking original from 1994, combining cult gameplay with all-new HD visuals, updated controls, an overhauled interface and all-new sounds & music; it even has the original voice actor of SHODAN, one...
System Shock is the fully fledged remake of the ground breaking original from 1994, combining cult gameplay with all-new HD visuals, updated controls, an overhauled interface and all-new sounds & music; it even has the original voice actor of SHODAN, one of gaming’s most iconic villains. Witness the rebirth of one of the greatest and most influential games ever created.
SHE IS SELF-AWARE AND AWARE OF YOU
Meet SHODAN. The psychotic AI has taken control of Citadel Station and turned the crew into an army of cyborgs and mutants; She now plans to do the same to Earth. You must explore and battle your way through the depths of a space station gone to hell. Stop SHODAN and avert humanity’s destruction.
HER TERMINATION IS OUR SALVATION
FEATURES
- Fight to death in the depths of space
- Face off against the forces of a rogue AI gone mad
- Improve your skills and adapt to take on your foes
- Discover a non-linear story unfolding at your own pace
- Jack into cyberspace to hack the system and open other routes
- Innovative art style combines retro future design with modern technology
Become fully immersed: shoot, brawl, crawl, climb, leap and think your way through Citadel Station.
this game doesnt try to be better than it is.
its dark, digital and hyper scifi. i never played the og, but ive had great fun with the remake. ahead of its time
It's a good game, not for the weak of stomach though lol. I really wanted to play it as a piece of gaming history. Definitely holds up today, as I understand the remake is mostly unchanged as far as gameplay and level layout. Some people call it the first immersive sim (at least that's what I remember), and I don't think that's entirely accurate but I do think that genre took a lot of inspiration from it and expanded the toolset. The modernized controls are pretty intuitive, but I don't have the original to compare to. I just have heard many complain that the controls are really hard in the original. The gunplay is pretty nice, don't know how that compares, but yeah, guns have nice sounds, great effects and good control and feedback. You're often wanting to conserve bullets, so each shot is considered and you don't really get to use the guns as much as you might like. I got a ton of use out of the spark pistol taser thing since it only uses energy and energy is technically infinite. Aaaanyways, even though System Shock is an FPS, it has almost as much puzzling as fighting - which is interesting. So if you like shooting, scrounging resources, and puzzles, you'll like System Shock!
Gameplay needed a bit of an upgrade, for example many codes will be left on monitors that dont stand out or give you an idea they are needed for a code. They also put these codes on destroyable monitors so that if you break one you cannot progress.
There is no direction on what actions need to be taken to complete each level leading to hours and hours of searching empty levels for maybe that one bit of info thats missing.
They also like to put instant deaths in random spots just to kill you, for example i bought an item out of a vending machine and the game decided to give me a live grenade instead as a joke.
Enemies all have instant lock on and hit scan weapons, even weapons that are thrown are actually hitscan so you cannot dodge them.
Its just too bad they wasted such a good idea with 30 year old game ideas that use old school mechanics to keep you playing but people today dont want to waste hours looking at empty hallways with no directions on what do.
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Last 30 daysLast 90 daysLast 6 monthsWheneverAfter releaseDuring Early Access
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