Blurring the lines between cautious strategy and unbridled mayhem, SUPERHOT is the FPS in which time moves only when you move. No regenerating health bars. No conveniently placed ammo drops. It's just you, outnumbered and outgunned, grabbing the weapons of fallen enemies to shoot, slice, and maneuve...
Blurring the lines between cautious strategy and unbridled mayhem, SUPERHOT is the FPS in which time moves only when you move. No regenerating health bars. No conveniently placed ammo drops. It's just you, outnumbered and outgunned, grabbing the weapons of fallen enemies to shoot, slice, and maneuver through a hurricane of slow-motion bullets.
With its unique, stylized graphics SUPERHOT finally adds something new and disruptive to the FPS genre. SUPERHOT’s polished, minimalist visual language helps you concentrate on the most important - on the fluidity of gameplay and the cinematic beauty of destruction.
Thirty months in the making. Thousands of hours put into development and design. From its humble origins in the 7 Day FPS game jam, through a hugely successful Kickstarter campaign to a plethora of awards and nominations from industry experts, SUPERHOT is a labor of love by it’s independant, dedicated team and thousands of backers from all around the globe.
Endless Mode - How long can you last against unyielding waves of enemies?
Challenge Mode - Take on SUPERHOT with your bare hands, no restarts, timed runs, and more.
Replay Editor - Edit and upload your best runs for all to see on Killstagram.com.
Extras - Delve further into SUPERHOT with mini-games, ASCII art, and [redacted].
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wallpapers
sticker sets
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DRM FREE. No activation or online connection required to play.
I played a lot of shooter games, but you have a lot of health, which is a little bit unrealistic. Unlike these games, if you are hit by a single bullet in Superhot you're done. The concept is very original: time moves when you move. I've just played some stages and enjoyed it a lot! And, the best of all, it is available in Linux! I think I will buy the sequel.
...with awesome mechanics. Once you finish a story (with two purposely annoying levels) the real game starts. Those challenges like, barehands, katana only, speed run, find all secrets, throwing, hotswitch, or funfunfun at the end... Changing rules much enough to keep being engaged. And there is some funny chat in the game. The Fireplace was extraordinary.
Genius. Short story, but it's a glorified tutorial and a very good one at that. The real game starts after with Endless mode and the Challenges. Loads of replayability here and well worth the £7 I paid on sale. Support these devs, they deserve it. It's the most innovative shooter I've played in years.
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