Posted on: May 6, 2019

Martinvls
Verified ownerGames: 27 Reviews: 6
Paradox masterpiece
First of all this is Paradox game, if you are not used to it's engine and AI logic, you won't get all flavor until you explore all it's facets. Second, gameplay-wise Stellaris is your typical, but perfectly-made 4X with Civ5-like progression/economics and diplomacy/AI mechanics from CrusaderKings (light version). Latter means that all those small things you don't understand, they matter a lot, and if you'll understand them you may make AI dance for you. I like small stories of Stellaris, graphics, music combat it is all very smooth and balanced, but AI and it's behaviour is a real gem here. Not perfect gem, but still times better then in other 4X games, where AI runs as a script and after script end will never try to come back and just sits braindead in the corner. Here it will come back, and it will fight other AIs for you too (without your participation in war). Just set it on the right track. You may meet small random non-scripted AI who sits on one planet and not finished, because he is very polite. Gift him a sector and you'll see how he'll bloom and make a comeback. To put it plainly, in comparison to Endless Space 2, this game rocks from gameplay side. I'll say it's like civ5 but 4x. If you like civ5 go Stellaris, if you like civ6 where game entertains you, but AI is dead, go -> ES2. Don't get me wrong, I enjoyed ES2 greatly. But after you heard all stories there is nothing to do there. Here... in Stellaris you may play for centuries same run even after all unique researches are done, just keep AI dancing and fighting. Yes, you need to make wars, even if you are "good guy", like me. There are "liberation wars" for that. And if you don't like to war, you may get into federation and other AIs will win game for you, though game will be much shorter and shallow that way.
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