In SteamWorld Heist, you command a steam-driven pirate crew in a series of epic tactical shootouts. It’s turn-based strategy with a twist: You manually aim the guns of your robots, allowing for insane skill shots and bullet-bouncing action!
As the captain you will board, loot and shoot your way thr...
In SteamWorld Heist, you command a steam-driven pirate crew in a series of epic tactical shootouts. It’s turn-based strategy with a twist: You manually aim the guns of your robots, allowing for insane skill shots and bullet-bouncing action!
As the captain you will board, loot and shoot your way through enemy spaceships. Overcome the challenges of the vast frontier by upgrading your recruits with unique abilities, weapons – and even stylish hats!
Strategy focused on skill rather than chance
Procedurally generated levels
15-20 hours of playtime, followed by New Game+
Kind to newcomers, deep and challenging for veterans
Out of all the turn based games, this has to be
one my favorites. Gameplay is so quick and satisfying, even if a little short. I love xcom but those can become a chore, turns just moving characters can become boring. I love the Steamworld series and can't wait to start Steamworld Quest!
Played both Steamworld Dig 1 and 2, they are both really good games for console.
Wasn't sure if this turn based game would be as fun, but the guys making this series know what they are doing.
Others have already said it: this game is fun. I bought this on a sale as I liked Steamworld Dig 1 and 2, and was not disappointed. Simple, enjoyable and doesn't take itself too seriously.
Overall
- A very respectable and competent tactics game, recommended if you enjoy this genre
Gameplay:
- 2D turn based tactics game
- Seems simplistic on the surface, but slowly adds depth at just the right pace
- Gunplay is very satisfying and the characters, guns and ability choices provide enough options to keep things interesting
- Missions are very well balanced as you progress and there's just the right amount of content to feel satisfied at the ending, and hoping for a sequel
Graphics/Sound:
- A charming wild-west aesthetic that lures you in gently without being overbearing or trying too hard
- Music fits very well and supports the style the game is going for
- No real voice acting outside of the narrator in a few cutscenes, but the dialogue is kept to a minimum to keep the story moving so it doesn't hurt the game
I would call this game a tactical puzzle style game. Its gameplay is solid, and the chracters and enemies feel fresh and different.
The only issue that I had with the game is that some characters arrive so late in the story that grinding them to catchup is a pain.
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Last 30 daysLast 90 daysLast 6 monthsWheneverAfter releaseDuring Early Access
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