Plunge into the depths of STASIS: BONE TOTEM, the latest installment in the STASIS anthology.
A new story, new characters, and a new underwater environment to explore.
Follow Mac and Charlie, a husband and wife duo, who make their living scouring the ocean for salvage. But, when they s...
Plunge into the depths of STASIS: BONE TOTEM, the latest installment in the STASIS anthology.
A new story, new characters, and a new underwater environment to explore.
Follow Mac and Charlie, a husband and wife duo, who make their living scouring the ocean for salvage. But, when they stumble upon an abandoned oil rig in the Pacific Ocean, they uncover a horrific secret that Cayne Corporation will do anything to keep hidden.
As you embark on your adventure playing Mac, Charlie, and their trusty Super-Toy, Moses, you'll encounter an immersive narrative filled with spine-tingling horror and unexpected twists. Combining the thrilling storytelling of STASIS and a tense underwater setting, STASIS: BONE TOTEM offers a personal story that will test the limits of family resilience.
Navigate through a massive underwater base, complete intricate puzzles, and solve an ancient secret concealed at the bottom of the ocean. BONE TOTEM features the same isometric, point-and-click gameplay that made STASIS a classic fan favorite, but with a new cast and a unique setting that will leave you gasping for breath.
With stunning visuals, a music score by Mark Morgan, a screenplay written by a Hollywood ace, voice acting by veteran actors, and a gripping storyline that will keep you on the edge of your seat - STASIS: BONE TOTEM is a must-play game for horror and sci-fi adventure fans.
So what are you waiting for? Dive into the unknown and uncover the BONE TOTEM beneath the waves.
I like STASIS 1, thought CAYNE was okay, REALLY LIKED Beautiful Desolation, and this game easily surpasses all those. It's interesting drawing the improvements both in technology, art, and game design. I highly recommend the supporters pack as the PDF game guide is really neat without being too hand-holding or spoiler-y. From a technical perspective, I had zero issues playing on Manjaro Linux through Proton (mouse/keyboard), and was amazing at how they designed the game prevent soft locks, excessive backtracking, and wandering between too many areas.
If you liked SOMA, Sanitarium, Dark Seed, Harvester, or any of the Brotherhood games, you'll 100% love this game. 10/10 and I rarely give a gave that score. I have zero complaints and only praise.
Stasis: Bone Totem is an incredibly atmospheric point and click narrative that knows exactly what kind of game it is and embraces it completey. Much like its prequel, the environment is thick, heavy, dreadful, and horrific. Every scene flows one into the other and despite the slow moving characters and puzzle sequences (some of which can be laborious if one accidenty clicks one too many times and has to start over) the game itself feels fast paced. I'm not sure exactly how many hours I put into this game as of this review but I want to say it was close to fifteen and it was worth every second.
Don't be fooled, despite its point and click nature, it is not easy. Puzzles are wonderfully complex (but not mind-numbingly difficult) and always have a clue somewhere to pick up on. There IS a guide for the game from the devs if you get stuck. That happened to me twice and I was very careful to only read the slightest amount of a hint that I needed to get back on track to not ruin the surprise. I gotta say, I'm not normally a puzzle game kinda guy, but this game made it incredibly fun. Mostly because there is a rewarding cutscene or event when you finally get it right. Stasis knows how to reward you for your efforts.
The writing is fun, witty, and even charming. The characters, despite everything that is happening around them, are grounded and relatable - for the most part. Jarring character inconsistencies can really throw me out of a game, that definitely didn't happen with Stasis. Motivations were solid, actions taken were reasonable most of the time, and darn it, if it didn't hit me in the feels or make me laugh too.
This is the first game I have felt compelled to crank out a few hundred words for on GoG. But for those wondering, I genuinely enjoyed the game and paid full price. The only downside was that I couldn't watch the cinematics on the steam deck and had to through my Windows laptop instead. If you have the Steam Deck I'd recommend the Steam version instead.
It's quite a task to put out a game that stays interesting all the way though. The team was able to balance theme, mood and pacing quite well and managed to keep my interest all the way through.
The level of quality in presentation, user input and functionality was awesome.
I do hope that the team works on using their lore better, as the faction dynamic between Yellow Leaf and Cayne Corp has more interesting layers to explore, should there be a sequel.
Great atmosphere, great music. Lots of tense moments but at the end of the day it doesn't have jumpscares and isn't a horror game, and it's never possible to block yourself from progressing. Most puzzles are well-designed and can be figured out without the included guide pdf. It's a good game, but it would have been a great game if it pulled less punches and allowed itself to dive deeper into the psychological and body horror that the first few acts hint at. Instead, the escalating blood and gore you encounter starts to feels more and more gratuitous and the final act feels disconnected and thematically hollow.
I´m very fond of point-and-click games, with solid story and good puzzles.
Stasis: Bone Totem, is a fine example of the genre, with a veru dark tone, much akin to Sanitarium, that jewel from the nineties.
It is definitely a must if you like horror point-and-click adventures; the cinematicas are very good for a game in this niche.
I'll be sure to check out the first game in the franchise.
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