Posted on: June 15, 2020

Strijkbout
Verified ownerGames: 720 Reviews: 24
1998 called.....
....and asked if it can have its game back. I can understand there is an appeal for late nineties aesthetics but I will never understand why it had to include broken pathfinding, confusing puzzles and a below mediocre story. Stasis strongest asset is it's atmosphere which if you've played games like System Shock, Dead Space or watched movies like Event Horizon or Pandorum will recognize immediately. Visually it looks okay, it gave me flashbacks especially to Odium (Gorky 17 here) and to a lesser extend Planescape and Fallout. It does strikes me odd they also included all the bad things from that era like the earlier mentioned clunky controls, bad pathfinding and the pixelhunting and downright annoying puzzles. [spoiler] The most dissappointing part is the story however, which seem to rely solely on gore and isolation. While I was hoping it would get good at some point, this has been a very underwhelming story. It wasn't just depressing because of certain events that occur but also of its clichéd narrrative and characters, complete with greys and a mad scientist. I cringed from the idea I had to sift through more poorly written PDA logs for clues. [/spoiler] Stasis is often compared to Sanitarium, while on a surface level that may be true but Sanitarium had a heart and a soul and as such is a far superior (written) game.
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