Posted on: November 4, 2025

Blackbow70
Verified ownerGames: 170 Reviews: 7
When the main character
When the main character says "this isn't gonna work" ...believe them
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This game contains mature content recommended only for ages 17+
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Go back to the store© Copyright 2015 THE BROTHERHOOD. STASIS® is a registered trademark. The STASIS® logo is a trademark. All rights reserved.
Please be advised that Windows 10 operating system will receive frequent hardware driver and software updates following its release; this may affect game compatibility.
Please be advised that Windows 10 operating system will receive frequent hardware driver and software updates following its release; this may affect game compatibility.
Game length provided by HowLongToBeat
Posted on: November 4, 2025

Blackbow70
Verified ownerGames: 170 Reviews: 7
When the main character
When the main character says "this isn't gonna work" ...believe them
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Posted on: November 4, 2025

ivanstrahinjic1
Verified ownerGames: 3 Reviews: 1
minimal help
maybe little bit guideing needed
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Posted on: October 25, 2016

Wirkungsprinzip
Verified ownerGames: 1862 Reviews: 1
Very atmospheric adventure
STASIS is a very atmospheric adventure game with impressive visuals. A big praise to the small development who have achieved this. I liked the game quite a lot despite some minor shortcomings in the game design caused by a few "pixel-hunts" for items. Pros: Atmospheric, nice art design, interesting story, mostly logic puzzles Cons: some annoying pixel-hunting for items
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Posted on: November 2, 2016

ZombieBroom
Verified ownerGames: 303 Reviews: 7
Love This!
To preface this, I want to stress that this game was something I was very cautious about because my expirence with the majority of Adventure Games is quite negative so I bought this on sale thinking that if I hate it then at least I'm not out much. Boy was I mistaken. GOOD THINGS -Ridiculously immersing with an insanely riviting plot. -Protaganist deaths are cool to watch. -The voiced dialogue was pretty good. -The story fails to spoon feed, which is good, ambiguity adds realism. -Challenging puzzles. -Didn't encounter any game bugs or lag. -The music is fresh and feels almost alive. -No hint system. -Very well paced. -Datapads were all well written, even had some typos, which for me is good for believability. -The isometric art is to die for, well done, so well done. -Very dark and sometimes it's downright disturbing. -The finale left me wanting more. Like a sequel. -Overall this is a beautifal game. BAD STUFF -At times it was difficult to tell where the protagonist was in a room after entering. -Pathfinding was lacking from time to time. -More "monsters" would have been nice to see. -Didn't care for the "Direct to Menu" (as i'm calling it) that appears in the top right corner when highlighted with curser. It can get in the way. -(SPOILER) (SPOILER) (SPOILER) (SPOILER) (SPOILER) (SPOILER) (SPOILER) (SPOILER) (SPOILER) The protagonist remaining on the ship made little sense considering you walk right passed what appears to be working lifeboats.
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Posted on: December 4, 2016

N7Revenant
Verified ownerGames: 235 Reviews: 16
Messed up and brilliant at the same time
First of all, I have to say that this point-and-click adventure actually makes sense in majority of the times, unlike most such games. The object combinations are few and very logical - you'd actually likely do the same thing in real life and it would work - as I said MOST of the time, not always. The story is really gripping, awesome and horrible (in gruesome kind of way, not in the “story is horrible” way). No jumpscares - a big plus. Some of the sequences are really, REALLY messed up, but amazing at the same time - one still lingers with me - it had to do with a certain surgery... It could do with some tweaks like an option to skip a dialogue, that happens after checkpoint, but before place you can die - YES! You can die here, if you're not thinking, but also sometimes when you try the most obvious solution. You have to watch the environment and at certain points to not do something that would make sense at first sight. Or shift the checkpoint after the dialogue. The character animations - especially the walking pattern - can be a bit weird, and sometimes the isometric view makes it look even worse, but that is a small thing here. The ending is... well... satisfying in a way that you don't wander "What's that about?" and you are really not disappointed, in that sense. I can't say that I didn't see that certain part of it coming - the first part, not the second cinematic part. You'll know what I am getting at once you finish it. Overall, this game is great - not for everyone mind you. Makes you think what's wrong with us, the people that like this kind of thing.
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