The most lethal weapon in the galaxy... your squad.
Chaos has erupted throughout the galaxy. As a leader of an elite squad of Republic Commandos, your mission is to infiltrate, dominate, and ultimately, annihalate the enemy. Your squad will follow your orders and your lead, working together as a t...
The most lethal weapon in the galaxy... your squad.
Chaos has erupted throughout the galaxy. As a leader of an elite squad of Republic Commandos, your mission is to infiltrate, dominate, and ultimately, annihalate the enemy. Your squad will follow your orders and your lead, working together as a team-instinctively, intelligently, instantly. You are their leader. They are your weapon.
Innovative Squad Control System - With intuitive and smart squad commands, the simple touch of one button easily controls your squad to perform complex commands and strategic maneuvers.
Thrilling Single-Player Story - Take command of an elite squad of four clone commandos and fight your way through three different campaigns set during the Clone Wars.
Prelude to Episode III - Encounter new vehicles, locations and enemies from the film.
Please be advised that Windows 10 operating system will receive frequent hardware driver and software updates following its release; this may affect game compatibility
Please be advised that Windows 10 operating system will receive frequent hardware driver and software updates following its release; this may affect game compatibility
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its a simple fun game, resolutions are a little low but nothing that cant be fixed with mods
kind of an ageless title tbh, still feels great
screen shake is unbearable in first few missions ngl
It was originally made for 4:3, so you will need to mod three things. you need to make it fit your screen (16:9 or 21:9), change the FOV(field of view) which will also stretch the HUD, and you will finally have to find a mod for the HUD. All of which can be found by internet search. After that it was great. It is a FPS where you also control a squad. Controlling the squad was simple and added a twist that made this game different and enjoyable in a crowded genre. I would have given it 5 stars, but this title required a little more work than usual to make it playable. The only question is if you are willing to put in the time to make it playable on a modern monitor.
EDIT: There is another mod you will need. You need a mod to make the bump mapping work on newer GPU's. 4 mods total.
One of my top favourite FPSs of all times. This game blew me away back in the days and I've played through it a great number of times. I wish there was an updated content for it because I know it by hard by now.
TL;DR a fairly generic FPS gameplay wise that's primary drawcard is getting to be in the Clone Wars.
The Good
-Battle droids. Lots of them. And you get to shoot them. Unlike Battlefront II, the "super" battle droids are more than just a selectable skin, they're much tougher :)
-Access to the Star Wars library of music, which has for the most been excellently applied to the gameplay. No Imperial March playing every 5 minutes (looking at you Empire at War)
-The three settings have a fair amount of set decoration to really set the scene. Geonosis has animated backgrounds of inside the droid factories and coreship's (bombproof) windows give an impression of a much larger ship.
-The squad control interface, the key to success in the most difficult parts, is not complicated to use
The Bad
-The level design is clearly limited by its time. As other reviews have said - CORRIDOR SHOOTER. All 4 main characters have a retractable rappel and a jetpack that are only used in cutscenes. Enemies drop down out
-If you like the "normal" Clone Troopers, they've been reduced to redshirts and set decoration as dead bodies in order to convey how serious the situation is. Lazy writing, the commando's come off as very Mary Sue characters
-Your squad will only use special weapons at the predefined "F" points. No sniping, sniper.
The Ugly
-Your weapons suck. Really. Much of this seems to needlessly applying standard FPS tropes . Your pistol never runs out of ammo but shoots the same blue flashes as your main gun shoots, yet the latter not only runs out of ammo but uses earth ammo? Also the damn thing has worse spread and stopping power than the Sterling SMG it was originally based on. Because you have to use so much ammo to kill anything, there's ammo lying everywhere so much the dev's have the characters comment on it...
-Without spoiling the finale, the decision is made for you, regardless of were you move. Should have cut the controls a minute earlier if they wanted to railroad you.
enemies will kick/throw the grenades back at you, modern shooters lack the depth and charm this game had, despite the relatively short campaign and cliffhanger ending
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