Star Wars™ Galactic Battlegrounds Saga includes Star Wars™ Galactic Battlegrounds and the expansion pack Star Wars™ Galactic Battlegrounds: Clone Campaigns.
The destiny of a galaxy hangs in the balance, and you are in command!
Lead the great armies of the Star Wars™: Episode II: Attack of the Clo...
Star Wars™ Galactic Battlegrounds Saga includes Star Wars™ Galactic Battlegrounds and the expansion pack Star Wars™ Galactic Battlegrounds: Clone Campaigns.
The destiny of a galaxy hangs in the balance, and you are in command!
Lead the great armies of the Star Wars™: Episode II: Attack of the Clones saga in intense real-time strategy clashes.
Enter the fray as the Galactic Empire, Rebel Alliance, Wookies, Trade Federation, Gungans or Royal Naboo to determine the course of the Galactic Civil War.
Expand the battlefield with the Clone Campaigns addon. Choose to play as the breakaway Confederacy of Independent Systems or the Galactic Republic in 14 missions based around characters, vehicles and locations from Star Wars: Episode II Attack of the Clones.
Execute campaigns over land, sea, and air in single-player campaigns, skirmishes, and local multiplayer battles.
Combat arenas extend from interstellar asteroids to epic ground battles to aquatic realms.
Deploy vast armies-up to 200 units per side - that can include Bounty Hunters, Jedi, Droids™, Wookiee Kat tanks and much more.
Manage resources and upgradeable technology into your strategy, such as Wookie ingenuity, advanced Gungan biotechnology and Jedi stamina.
Create custom single or multiplayer campaigns featuring virtually any Star Wars units and settings with the Scenario Editor.
This game is actually an AoE2: Star Wars Total Conversion. If you would play and pay for it, do not miss this title.
It delivers everything AoE2 (and the Conquerors expansion) did:
- various species
- a nice balance between resource management, R&D and fight
- good campaigns
- war on ground, sea and air
My only beef is that due to the limitations of the graphic engine some scaling were needed with the bigger units, which makes them look strange. Apart of that, great game.
If you expect ground-breaking solutions, clever AI and stunning details, look elsewhere; there are plenty of great RTSs here on GOG.
Good thing: It's AoEII with Star Wars!
Bad thing: It' just AoEII with Star Wars.
What does it mean? That while it is still based on one of the finest base-building RTSs ever, it is limited by a Venn Diagram where the overlap isn't quite perfect.
Perhaps, the biggest drawback is how all factions all look similar despite bonuses - for instance, one would expect the Empire to require a massive web of support (something like Cossacks' required unit maintenance) in exchange for a much faster output of units and research, or even having the ewoks (look, nothing is as fun as hunting ewoks on Battlefront. NOTHING) only being able to construct in tree areas while having every tech very simple but also extremely cheap and units hard to kill (not by increasing hitpoints, but giving every attack that isn't area damage a chance of missing) and lacking a strong attack, and being capable of crossing through woods - while larger units such as the AT-AT wouldn't even be capable of getting close to threes or buildings, making gameplay different between each civilization instead of repeating the same strategy over and over.
The abundance of Jedi/Sith does not make much sense with the original trilogy civs, and could have been solved with simple things such as replacing the Jedi with other unique units (such as the Imperial Guard) and putting in a hero system where the player can summon a massively overpowered main character from the films depending on certain conditions.
Focusing on what it does well - and there's plenty of it - SW:GB is a testament to both the quality of the GENIE engine, and of the Star Wars universe. Unfortunately, that the apple does not fall far from the tree also means it feels short on many areas, and a bit of "AoEII in space!"
uses the same game mechanics and graphics as age of empires 2, Its so fun. The first time my brother and I played we played against the gungans and wookies and got beat because we had no idea what we are doing. but it was still a blast. Another good thing about this game is it contains everything from the old cannon that disney got rid off, so its not trash. highly recommend if you are a star wars fan!!! It really aged well and still looks good in 2019. The game play is slightly slow though. Meaning that units take long to create. Combat is still fast just like good old AoE. Get this game super worth it. Also its compatible with co op with a local wifi connection. This means you can play with people in the same house , but online servers are I think down. I
I am a big fan of AoE franchise so the moment this Ensemble Studio creation at sight I bought it immediately... However I remember in the databank section they used to play music / sound effect with images... How come it is missing in this port? Please update it thank you so much...
I spent so many hours on this game. Yes, it's just Age of Empires II with Star Wars Units, but it does such a good job with that. The campaign story is decent and long enough to be satisfying. The battles are grindy, especially if you're expecting StarCraft II-speed battles, but once you get into the rhythm there's a lot of fun to be had on those maps. And the units for all the different factions make even the gungans playable. (They are, unsurprisingly, very very good in naval combat.)
Although, I have to admit, once you've played through the campaigns it's fun to set up one-off games where you just go in and wipe out the gungans over and over again. Take that, Jar Jar!
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