Putting the final in the final frontier.
One blast from destruction, the U.S.S. Voyager is mysteriously transported into a hull space infested with danger. As part of Voyager's elite Hazard Team, you must defend it from a host of scavenging aliens, then infiltrate a Borg Cube and derelict vessels t...
One blast from destruction, the U.S.S. Voyager is mysteriously transported into a hull space infested with danger. As part of Voyager's elite Hazard Team, you must defend it from a host of scavenging aliens, then infiltrate a Borg Cube and derelict vessels to eradicate your deadly foes. The Quake III Arena™ engine powers the dynamic gameplay as you fight for survival through 40 ultra-intense single-player missions and 16 multiplayer arenas. It's first-person shooter action that won't quit. But, be prepared-if Voyager is destroyed, humanity won't be far behind...
Fight along side crewmembers with the additional of Icarus AI, an enhancement to the Quake III Arena™ engine that allows for extraordinary team interaction.
Nine weapons-each with two firing modes-gives you eighteen different attack options. That means the firepower will be there when you need it most.
Multiplayer modes offer Free-for-All, Capture the Flag and breathless Team play.
Corridors collapse, walls explode, and enemies materialize right in front of you.
Includes the Star Trek™: Voyager - Elite Force Expansion Pack.
I can recommend this game to not only Star Trek fans. It still plays and feels fantastic. It is basically the same engine as Quake3 or Jedi Outcast / Jedi Academy and also feels like them from a particular perspective. My literally only (personal) downside is, that the source code of this game never got released in opposite to the Jedi games or the base Quake 3 game :/
If you played the game on PS2 like I did and hated it, give this version a shot. Controlls are smoother with mouse and keyboard and the game doesn't suffer from the attrocious loading times it had on the PS2!
It can still be somewhat confusing at times about where to go or what to do, but it's well worth the effort to reach the later levels!
Of course the game is fairly old now. So, you can't expect the most realistic looking product. However, the map design in this game is quite impressive. I really enjoyed going to different locations that were brilliantly designed. For an older game, the map design was ahead of it' s time. I think it uses GTKRADIANT....
I've played other GTKRadiant games, Jedi Knight Academy, Outcast and Wolfenstein... This game was better designed than I think all of them. Which made it seem to age better. Whoever designed these maps (levels) props to you, very creative/ brilliant use of radiant for the time...
It's rather short but it's pacing is pretty much nonstop. You do have very brief sequences where you get to sit in on briefings but... I wanted more exploration time but it's an older game and so I accept that it didn't have lots of extra content or exploration. (It tells a story and is limited to the size it can be...) You get to explore the ship but many doors are locked and there are no real holodeck programs to enjoy. I had to take breaks because of the pacing... but that meant I could enjoy it over a weeks time.
The characters on your team can walk kind of slow, it's aggetitating to sometimes wait for them... Surprisingly you start to care about your team over time. There isn't alot of character development but it's an older game and probably couldn't be that scale when it first came out.
The story is decent and it's a real pleasure to play a game voiced by the cast if you're a voyager fan.
The character models aren't the greatest but once again this is an old title. Towards the end I was able to look past that and just enjoy the story...
The combat is fun, the game is an enjoyable pass time, it's fun to shoot things. Because it's moddable and has a a community , it is more replayable, in theory you could play forever but sadly I can't find a lot of costum content for it.
If you like playing older but special shooters I'd recommend.
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