Posted on: April 19, 2019

TehYearOfTehWolf
Verified ownerGames: 535 Reviews: 54
As a newbie - not so well-thought-out
I've only recently started playing the 3D RPG, sticking to the isometric worlds of Fallout and the likes for the past 20 years. Having completed both FalloutNewVegas and FallOut3 I wanted to try out the Eastern take on the post-apocalyptia in S.T.A.L.K.E.R. Unfortunately the results were less than satisfying - while the story is passably interesting, so long as you find and talk to the necessary persons, and the environment coupled with the creature design are brilliant, the search for the artifacts is considerably less so - with the bad design choice of infinitely spawning human opponents, it's only a matter of time until a full load of the weapons takes off the bodies of your enemies is going to steadily increase the thickness of your wallet, obliviating the need for collecting any of the alien artifacts, which, always being situated always set you back on antiradiation drugs, food and medical supplies in amounts, negating any profit. The motto of this game could have been - Don't bother with the "aliens" - stick to sticking the "pigs" and you'll make it big. However it's not that problem which made me stop playing it before finishing the game - it's the abysmally awful faction mechanic - unfortunately, for progressing, the game sometimes requires you to help a faction and maintain their favour level towards you for receiving some information on the "story at large', but if for any reason you "fail" the goal, it always results in a decrease of the favour rating, thus the death of extremely fragile "allied/friendly" faction members, to anomalies, monsters or indeed the enemy faction gunfire, is always your "The Player's" fault. That results in a horrible gameplay of running about the map - and between the "segments" of it, putting out the constantly RNG-generated attack events. To add the insult to injury - when you are given such a goal, the AI forgets to send any reinforcement to actually count as "holding" the position, so you'll be stuck for IRL hours!
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