S.T.A.L.K.E.R. 2: Heart of Chornobyl - Ultimate Edition
Description
Newest patch available!
Ultimate Edition for S.T.A.L.K.E.R. 2: Heart of Chornobyl provides all the Deluxe bonuses, including weapon & armor sets and Bonus Side Quest!
Weapons:
Rhino Revolver “Model Competitor” (transferable to multiplayer)
Viper “Monolith” SMG (transferable to mult...
Discover the legendary S.T.A.L.K.E.R. universe and experience:
Unique gameplay built on a blend of FPS, horror, and immersive sim
It is a non-linear story, with a variety of paths that lead to one of the several endings
Benchmark-setting graphics developed using cutting-edge photogrammetry and scanning technologies
Advanced artificial intelligence systems that will keep engaged even the most hard-boiled players
Immersive survival mechanics like hunger, sleeping, bleeding, radiation effects that enrich the gameplay
Dynamic day-night cycle and weather will add even more realism to the gameplay experience
Mod support gives the freedom to the creative stalker to extend and enrich the game universe
Multiplayer mode, will be added after release as a free update
Chornobyl Exclusion Zone has changed dramatically after the second massive explosion in the year 2006. Violent mutants, deadly anomalies, and warring factions have made the Zone a very tough place to survive. Nevertheless, artifacts of unbelievable value attracted many people called S.T.A.L.K.E.R.s, who entered the Zone for their own risk, striving to make a fortune out of it or even to find the Truth concealed in the Heart of Chornobyl.
EPIC NONLINEAR STORY IN SEAMLESS OPEN WORLD
Take over a role of the lone stalker and explore photorealistic seamless open world in a 64-km² radioactive zone with a variety of environments that reveal post-apocalyptic atmosphere from different angles. Make your way through the Zone to define your destiny as you choose your paths within highly branching epic story.
VARIETY OF ENEMIES AND HUNDREDS OF WEAPON COMBINATIONS
Meet members of different factions deciding who of them worth your friendship and who deserve a bullet. Engage intense gunfights with a variety of enemies that follow different tactics trying to outsmart you. Choose your preferable firearms from 30 types of weapons with numerous modifications that allow creating hundreds of distinctive lethal combinations.
LEGENDARY MUTANTS WITH DIFFERENT BEHAVIOUR MODELS
Prepare to encounter horrifying mutated creatures that will try to slaughter you following different behaviour model. Each mutant may appear in different subtypes which makes their behaviour less predictible. Truly extreme danger represent regions with lairs with numerous mutants hunting in large groups.
ARTIFACTS OF INCREDIBLE VALUE AND UNFORGIVING ANOMALIES
The most valuable artifacts and secrets of the Zone are hidden in the most dangerous places. Beware of the hazardous anomalies and unique devastating arch-anomalies as you hunt for highly valuable artifacts scattered around the Zone. Will you dare to unveil the mysteries of the Zone that took lives of many others before you?
Stalker is one of my childhood's favourite game. I really looked forward for this new edition but after 30h I feel quite disappointed. The vibe is not there, I cannot properly explore the world because constantly somebody or something spawns behind me, the missions feel like errands, the enemies are basicaly sponges for the ammo and I need to constantly look for a base after each task to reequip.
I wish there was the old system in place where I got feeling that the Zone lives, where after clearing the area I could look for sth interesting, that I felt like I belonged to a fraction or see NPC stalkers walking around doing stuff.
I hope the game will be amended in the future and the bugs will be fixed.
Decent core of the game, but:
1. Absolutely atrocious AI.
2. NPCs spawn right next to you out of nowhere.
3. Absolutely ZERO NPCs spawn at a distance.
4. Sniper rifles and DMR absolutely useless due to point 3.
5. Optimisation is horrible, but can be somewhat improved (but not fixed) with online UE5 configs and mods.
6. Frequent framerate drops to 10fps, with no way of fixing them without restarting the game.
7. Few bugged questlines.
8. When you end up in the areas where the game doesn't want you to be, it will continuously spawn NPCs and mutants to throw at you until you leave and its beyond stupid.
9. You have absolutely ZERO reasons to upgrade your starting pistol to anything other than MAC10 or the Revolver.
Writing is okay and some questlines are very open ended, because YOU DO NOT ALWAYS HAVE TO DO WHAT YOUR QUEST TELLS YOU TO DO. Like in Skadovsk for example.
You can buy now, lube yourself and hope it doesn't lag or crash, or better just wait for a month or two. If at least half of those points get fixed, I'll change the rating.
uninstalled for now, played for over 25 hours. I´m not even mad, its stalker and I bought It because I want to support the devs and the ukraine. Played through the story. When I come back in maybe 6-12 Months, I just want to roam, build faction trust, kill mutants and just want to immerse myself like in the first one with unlimited mods.
I did not watched any reviews or metacritics or on steam but on my whole playthrough I though, damn this feels like Fallout 4 again, than I watched some Fallout 4 clips and I thought to myself damn those are some outdated graphics but somehow I always had the Fallout 4 vibes and at TIMES, I thought I liked Metro Exodus more than this.
PS: I got more frustrated with some quest and missing markers, hints etc. than with Dark Souls Games. If you want to have fun, just don´t play the story - for now!
I got the same feeling I got with Cyberpunk at a certain time I just thought to myself: Please let this end, I want to see the end and uninstall this. There are so many bugs, I had to restart my game every 20 minutes because the endless stutter anomalie began to shine.
See ya in like 6-12 Months.
Disappointed with both graphics and gameplay..
I'll start with the profile issue - no ideas what it tries to create but every start it waiting for connection and then shows error message. Then well known issue with shaders - I have 10G storage enabled, but game doesn't care (seems a common issue for UE5).
Graphics looks over-sharpened and over-detailed and looks great but.. (see later) and same time shadows are terrible. Very hard to spot enemies, especially when you have no binoculars (why they were removed at all?) The stealth gameplay wasn't really in mind of developers. Enemies can see you practically everywhere, even when you're hiding, but you almost never can't spot them except on open field. Yes, anomalies are beautiful! But light balance is terrible. When you're entering the abandoned house with bright daylight outside, you have to turn on the torch to see anything.
Controls - not a fan of new control type - Q/E for meds/energetics, Z/C for look around? Maybe I haven't found the key but detector can be grabbed only from the TAB menu. Some actions can be performed with one key (F for open/iteract) some with other (E - trade) etc. Seems overcomplicated.
Game balance - seriously? 10 minutes of gameplay and already a bloodsucker? You're almost empty and have to fight serious monster - not a good start IMHO. Also the one in the cave on the artefact quest - had to load from saves more than 100 times trying to shot the monster until decided to run through to escape. Also huge question about AI.
Voiceover - very sensitive question but it would be very nice to have a surzhyk (Ukrainian/russian mix) available - I understand Ukrainian a little but still it is very hard to understand what NPCs are saying, and reading subtitles is a real bummer, and switching to English sounds very unnatyral and immediately breaks all immersion.
I hope devs will fix all issues soon, as Stalker is my favourite franchises, but for now the best one is Call of Pripyat.
Слава Україні!
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Last 30 daysLast 90 daysLast 6 monthsWheneverAfter releaseDuring Early Access
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