Posted on: December 2, 2018

lankester
Verified ownerGames: 78 Reviews: 9
Good idea, poor execution
The game leans more towards RPG, with lots of dialogues. Character progression is far from impressive, the selection of skills is common across characters, with usually only one branch (out of 3 or 4) specific to a character. Skills in each tree (usually around 8 per tree) are very generic and boring. XP gain is extremely imbalanced and comes almost exclusively from quests, which makes killing monsters a bit pointless (spend a few minutes fighting a boss-level monster and get 200 xp, when you need 20k to level - that kind of stuff). Inventory management is not good and itemisation relies on giving you endless copies of the same items with exactly the same stats. Tactical combat is the best example of how a good idea ended up badly implemented. Pressing alt brings up a context-sensitive radial menu for quick access to skills - however, this is very difficult to control during a battle, due to poor camera control, constant movement of units and a fairly badly made UI, where not all clicks register and targeting is often imprecise. The RTS portion is a micromanagement freak's dream, with convoluted design (the whole workers / carriers concept), sector management, etc. on top of it all. There is no option to slow down or pause the game and when the AI starts sending never ending waves at your base - often from several directions simultaneously, the whole RTS design shows its weakness in full light. The game runs smoothly most of the time, except occasional strange FPS drops during cinematics. There is an incredible amount of loading screens - each area transfer pops up a loading screen (zones are fairly small, so you'll be transferring a lot!) and even the simple task of exiting the game can take up to 30 seconds, while you're staring at yet another loading screen (!) claiming to be cleaning up stuff, before the game finally shuts down. Overall: not an impressive game. If it's heavily discounted, it might be worth a try, otherwise it's not really worth it...
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