SpellForce 3 - The perfect blend between RTS and RPG!
It is the year 518. The rebellion of the renegade mages, known as the Mage Wars, has been quashed by the Crown. However, it was a Pyrrhic victory: Whole regions have fallen into anarchy, refugees roam the lands in search of shelter, and a myster...
SpellForce 3 - The perfect blend between RTS and RPG!
It is the year 518. The rebellion of the renegade mages, known as the Mage Wars, has been quashed by the Crown. However, it was a Pyrrhic victory: Whole regions have fallen into anarchy, refugees roam the lands in search of shelter, and a mysterious, deadly plague called the “Bloodburn” has arisen and is spreading rapidly.
In times like these people cling to any sign of hope they can find. The Purity of Light, led by a charismatic man called Rondar Lacaine, claims that mages are the source of all misfortune – and that only the second coming of Aonir, the father of all gods, will return Eo to its former splendor.
Innovative Mix: Unique gameplay blending RTS and RPG naturally together
Create & Customize: Create your own hero and choose between distinct skill trees
Build to Fight: Raise your own army and fight epic mass battles
Epic Storyline: Immerse yourself in a rich world - Unravel the secrets behind the current situation in Nortander. Explore Eo, a fully-realized world filled with interesting characters and heart-wrenching stories.
Make new friends - assemble your party from a diverse cast of companions that not only complement your skills in interesting ways but also have an impact on the narrative. Manage their skills and equipment to ensure victory on the battlefield.
Choose your side: Strengthen and command one of three factions – Elves, Orcs and Humans. Prepare your troops and fight the mother of all battles. Play strategically, taking advantage of terrain, troop formations, visibility, scouting, etc.
Experience an epic tale: Enjoy a fully-voiced 30+ hour campaign on your own or with friends in the campaign coop mode. Face opponents of all skills in the online battles.
Multiplayer: Strong multiplayer component with various modes - Compete against each other in the PvP and Domination mode or play cooperative either together on one faction or classic where everybody plays a faction.
Reforced Edition Features:
Enhanced campaign experience
Improved RTS mechanics and reworked RTS faction (Humans, Orcs and Elves) designs, introduced in the expansions Fallen God & Soul Harvest
Updated Skilltrees with new spell mechanics introduced in the expansions
Improved Questflow
Improved loot distribution for a smoother progression
Reworked crafting
RTS AI Balance overhaul
Complete rework of the hub for minimizing downtimes
Complete purge of campaign/quest logic issues
Improved Coop Mode
Visually and functionally enhanced User Interface used in the expansions
Full Gamepad Support for controls and UI
A new skirmish map “Bitter Canyon” set in a mountainous environment
Journey Mode: An additional game mode similar to the original SpellForce’s “Free Game Mode”, providing more than 20 hours of unique content and a lot of replay value. Can be played in Coop!
Journey Skirmish: Play PvP skirmish matches against other players with your journey heroes
Arena Mode: An additional endless game mode where you start with a fresh character, fight against waves of monsters, and buy loot and spells from merchants to compete with other players in the leaderboards which can also be played in Coop
Improved Mod Support and mod support for the new Journey and Arena modes. Create your own Journey or arena maps and share them with the community.
I got this several months ago and sort of forgot about it. I then revisited and have not been able to stop playing. If you like old school fantasy RPGs but want moments of grand bloody battles, then this is perfect.
The most valid criticism I have seen is that neither the RPG nor the RTS bits of the game could stand on their own. I am not sure if I agree with that, especially on the RPG side because the story is fantastic. But the broader point is they don't have to stand on their own. The sum is greater than its parts.
Writing this 20 minutes after completing the game, and what an amazing ride.
I was very interested in this game the moment it was announced and I saw the first trailers, but what ended up happening was I got sucked into Original Sin 2 as well as other personal things and completely forgot about it - but it was on the wishlist. I bought it, finally, on sale a few weeks ago and upon finishing it, I am immediately going to pick up its expansion if this game is anything similar to the quality presented in this game.
I was mesmerized by the world building, character development, pacing of the story and RPG elements from start to finish. The world feels believable in a fantastical setting, which is a remarkable feat in itself as sometimes things simply seem a bit far-fetched - but no not here. What is great about Eo is that it is a very relatable universe to our own reality; fanatics, idealists, pragmatists, political issues, etc. It's easy to see the parallels and how the developers took elements of reality and made a world of their own. I REALLY loved all the different types of people and issues in the game. It sinked its claws in quite deep.
Characters, particularly the ones you get close to, are extremely well written too. All of them have interest backstories, some of them deeply moving - and progressing in their backstories offers rewards in the form of ultimate kinds of abilities.
And boy the story - it's so well paced. There were some genuine surprises and brutal moments, and it's paced well enough in that it slows at the right moments and reaches a crescendo in its most important moments.
Gameplay is an RTS/RPG hybrid mix, similar to that of WarCraft 3, except that you can slow down time and pick abilities to use on heroes. It's really fun, and heroes get crazy powerful.
This review is already too long but other major pluses: the OST, voice acting, visuals and art direction.
Negs would be technical issues, bugs and scripting.
Overall though, amazing game!
GoG and THQ.
I really appreciate your work ...
Titan quest and Spellforce, both before christmas.
Nice updates/ DLC and such a good long term support.
Good Job :D
Wether you like the games or not. Just the way they're treatin their own games is respectable.
I bought this in a bundle with Soul Harvest and Fallen God. They do not work in tandem meaning you cannot play as races from all expansions unless loaded into said expansion and other races not included in your currently running expansion/version become unavailable. This is aweful. They should explicitely indicate missing functionality when purchasing on GOG. anyone looking to play mutliplayer or custom games leveraging all content across the expansions will not be able to.
Otherwise I was having fun in the campaign and enjoyed the story thus far. I will have to pay much closer attention when making purchases on GOG moving forward.
I completed the original game version in 2017. and the reforced version in 2022.
I must say reforced version does make the game better. Some RTS elements are reworked, some skill trees are changed. I did encounter several bugs in the original version, but I did not find those in the refroced. Overall, game is more polished.
It was an immersive experience. Kudos for the narrator voicing and the music.
Being a hybrid, it does try to balance between RTS and RPG, but RTS ends up being a bit lacking as was pointed out in other review. Race diversity and their balancing is a plus.
Is it worth playing in 2022? I say yes. I found it unique worth my time.
I would be even better if we could get "reforced" version of the "Sould Harvest" expansion as well.
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