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Space Haven

in library

4.3/5

( 81 Reviews )

4.3

81 Reviews

English & 12 more
Offer ends on: 23/09/2025 09:59 EEST
Offer ends in: d h m s
22.999.19
Lowest price in the last 30 days before discount: 9.19
Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Safety and satisfaction. Stellar support 24/7 and full refunds up to 30 days.
Space Haven
Description
Embark on a space voyage with your ragtag crew of civilians in search of a new home. Build spaceships tile by tile, create optimal gas conditions, manage the needs and moods of their crew, encounter other space-faring groups, and explore the universe in this spaceship colony sim. Customize...
User reviews

4.3/5

( 81 Reviews )

4.3

81 Reviews

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Product details
2020, Bugbyte Ltd., ...
System requirements
Windows 7 / 10, 1.8 Ghz Processor, 1 GB RAM, 128MB 3D OpenGL 2.0 Compatible video card, 250 MB avail...
DLCs
Space Haven Soundtrack
Time to beat
10 hMain
19 h Main + Sides
50 h Completionist
22 h All Styles
Description
Embark on a space voyage with your ragtag crew of civilians in search of a new home. Build spaceships tile by tile, create optimal gas conditions, manage the needs and moods of their crew, encounter other space-faring groups, and explore the universe in this spaceship colony sim.

  • Customize - Complete freedom to build a spaceship or station of your own desire. Place every piece of ship hull, wall, door and facility wherever you want.
  • Functional - All facilities serve a purpose. Crew members will sleep in beds, use toilets, be disturbed by a noisy room and praise you for an arcade machine.
A functional spaceship can be built tile-by tile, giving you the opportunity to shape a spaceship of your own desire. It can be symmetric and streamlined, or an asymmetrical whimsical looking thing. It does not have to look like a conventional spaceship depicted in sci-fi literature, you are free to design your own, the choice is yours!

  • Oxygen and CO2 - Keep optimal Oxygen and CO2 levels by building life support modules for your crew members.
  • Hazardous gases - Certain facilities and explosions can release hazardous gases. Build scrubbers to purify the air.
  • Temperature and power - Build thermal regulators to maintain an ideal temperature for your crew. Build power nodes and set up power distribution throughout the ship.
  • Comfort - Building a bed right next to the ship core will disturb sleep. Design your ship for crew comfort.
The isometric tile-based gas system simulates various gases, temperature and crew comfort on your spaceship. Humans, plants and facilities react to the conditions surrounding them, giving meaning to how you design your ship and the living conditions you create. Secure facilities, optimize crew survival and well-being, but also think of possible future accidents and chaos generated from crew combat or environmental hazards.

  • Skills and traits - Every crew member has their own set of skills and traits. A wimp might get scared shooting a gun, while an iron-stomach can eat anything unaffected.
  • Mood - A happy crew member needs food, sleep, comfort, safety and friends. Take something away and their mood will be affected.
  • Conditions - Crew members might feel adventurous, suffer from starvation, feel unhygienic, or they simply ate too much. Various conditions affect how they feel.
  • Mental breaks - When the stress is too much for a crew member they may suffer a mental break. Some will vent themselves out of the air lock, while others might start a fight.
In Space Haven characters aren't mere robots. The game simulates needs, moods, health and skills of your crew members and they develop relationships with each other. Their past life occupation and hobbies will affect their skills and know-how, and they have both positive and negative traits. Witness joyful moments, depression, and drama surrounding different crew members as you journey onward seeking a new home.

  • Away missions - Equip your crew members and organize away teams to explore derelict ships or visit stations or spaceships of other factions.
  • Draft - Draft and move your crew members to attack enemies and save their friends.
  • Inventory - Each crew member has their own unique inventory. Equip them with pistols, rifles, grenades and more.
Equip your crew with space suits and weapons and organize away teams to explore derelict ships and stations. Explore and salvage resources and items; find activated cryopods with someone frozen inside. Visit spaceships or stations of other factions and find data logs telling stories of past spacefarers searching for a new home.

  • Crew combat - Engage in combat with enemy factions or an alien species.
  • Aliens - Watch aliens incapacitate your crew members and capture them alive. See them suffer in the alien lair and decide if you want to try to save them or not.

Aliens capture your crew members and cocoon them against walls in their base. See them suffer in the alien lair and decide if you want to save them or not. Explore derelict ships and discover someone from the original crew of the ship captured by the aliens. Events like these create interesting back stories to new arrivals to your crew.

  • Battlestations - Watch your crew take battlestations as you engage the enemy in ship-to-ship battle. See your crew load turrets with projectiles, put out fires from explosions, patch hull breaches and repair vital facilities in the midst of battle.
  • Tactical - Target the enemy ship engine and stop them from fleeing. See them do the same to you. Engage their turrets directly or try to focus on the enemy ship core and see their ship go pitch black. Build shields to protect your most vital segments of your ships.
Build turrets and engage in tactical ship-to-ship combat, where a hit and explosion could cause a snowball effect of fire, smoke, hazardous gases and even hull breaches for either party. All crew members need to work together to win the battle.

  • Cryopods - Protect your crew from side-effects of Inter-stellar travel. Place crew members into stasis to freeze the progression of a disease or to await rescue.
  • Medical - Treat crew members for injuries, wounds and diseases. Medical conditions affect crew members in various ways.
Your crew members will become wounded in battles and might catch a serious disease. Set up a medical room, scan for diseases and foreign masses and have your best doctor tend to illnesses and perform surgeries. Hope that your doctor is not absent minded and leaves a surgical tool inside.

  • Generated galaxy - Explore a new procedurally generated galaxy each playthrough, with planets, asteroids, stations and spaceships of other factions.
  • Factions - Interact with various factions all trying to survive and establish dominance their own way. Meet pirates, merchants, slave traders, cultists and more and develop relationships with each.
  • Resources - Mine for raw resources and refine them to building materials. Trade resources with other groups you meet.
Explore a new procedurally generated galaxy each new playthrough, with various factions all trying to survive and establish dominance their own way. You'll meet pirates, slavers, merchants, cults, androids and more. Jump into hyperspace, seek out resources and meet various groups and develop your relationship with them.

Cool things that can happen in Space Haven:

  • Gain a new crew member by finding a activated cryo chamber aboard a derelict ship.
  • Have a space burial for your fallen crew member to let other crew members say good bye.
  • Grow plants with bio mass and water recycled from toilets.
  • Eat the meat from a fallen crew member or an invader if desperation is high.
  • Watch aliens capture your crew member and cocoon them to a wall in their lair. Will you go save them or leave them there?

(c) Bugbyte Ltd.

System requirements
Minimum system requirements:
Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Safety and satisfaction. Stellar support 24/7 and full refunds up to 30 days.
Time to beat
10 hMain
19 h Main + Sides
50 h Completionist
22 h All Styles
Game details
Works on:
Windows (7, 10, 11), Linux (Ubuntu 16.04, Ubuntu 18.04), Mac OS X (10.11+)
Release date:
{{'2020-05-21T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Size:
226 MB

Game features

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User reviews

Posted on: May 28, 2020

Early Access review

QuantaCat

Verified owner

Games: 118 Reviews: 3

Retro, but not. RimFTL? not really.

Reminiscent of multigenre games of old, this is more of a blend between personal story telling while building a fleet of ships while managing dwindling resources. I was going to write up a "X meets Y" type of thing, but it is actually quite unique. Definitely has the freeform building you know, but also a more dynamic FTL like approach, in the sense that it isnt a roguelike where you are always on the edge of your seat, taking risks, but more that you can and do have time to slowly approach problems or dangers. In the end, things may end up falling apart anyway though. Hard to tell since balancing definitely isnt done at all in an early access game, but I have had fun so far, 10+ hours, that alone makes it worth it for me. Looking forward to the future!


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Posted on: January 10, 2021

Early Access review

yester64

Verified owner

Games: 200 Reviews: 10

Addictive Gameplay

I am not sure how many of my space crew already died a horrible death or how many times i ran out of a resource with no escape to safety. It is a very enjoy full game that draws me back in every time. The mechanics seems ok to me and there is a lot of potential. So far, i played about 20 hours and it is hard to let go. Even the music stuck into my head. I kind of wished to be able to create space ships that can several floors, but maybe that would make things to complicated. Like i mentioned, it takes a couple of times to actually make it work, so your crew does not die all of the sudden. Of course exploration is a big motivator, to find more resources and to manage to actually build things on your own. Since i ok with the money i spend and being happy to made the purchase. Lots of AAA title have surely more wow, but i am fan of titles likes this, as they tend to bring more value. In a sense it reminded me about Starflight. Though it was different.


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Posted on: June 5, 2020

Early Access review

SirAstral

Verified owner

Games: 810 Reviews: 32

EA - XCom Apoc & Base Building!

A rare treat of a game! I hope the title explains the idea of the game, yes it is real-time but can be paused and sped up. AI seems to be fairly decent for your units plus you have the ability to use a schedule manager to help control them. You can define who can do certain things according to their skills and you can take manual control of your units and directly assign a task to one of them. It is interesting to see them salvage a ship. Some salvage functions are pretty decent and does not force to you lose components just because which is nice, meaning you are not unfairly punished for making a mistake. Now for some bad and why its loses a star. Game does rely on some wonky science as part of its functionality but it is Science Fiction after all. However it could stand to treat the science we do know a little better than what it does which might be a little immersion breaking if you have trouble turning that side of your brain off like me. Things like Power management is a total gimick. You place nodes that have a range limit and then area of power. The idea of running a power conduit through the wall is absent here. Doors double as air flow control instead of air conduits which would become a mandatory system on a station the size of the kind you are building and would add good content to the game to have for management. Solar Panels go inside the ship and take up a lot of space? Wut? Water management is particularly atrocious in the game. It is recycled from taking a dump instead of from urination... no humidity mechanims for water reclamation and hydrogen from using water to generate oxygen could be used for plants/energy but totally dismissed in the game... maybe it will be handled in the furture. That said It really is fun in my opinion and worth buying at full price for now. I have already achieved my $1 per hour of entertainment break point for this game to totally justify its purchase! Hopefully you will as well!


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Posted on: August 23, 2022

Early Access review

jfssn

Verified owner

Games: 16 Reviews: 1

environmental management could be better

I enjoyed the game but the management of the ship environment becomes repetitive and tedious after some time and could be very automated. For instance allowing to start and stop machines as levels of water enter and exit limits of 26% - 36% and oxygen 36% - 46% would remove a lot of unecessary repetition


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Posted on: July 14, 2025

Early Access review

dc22

Verified owner

Games: 105 Reviews: 1

One of my recent favorites!

Ever since FTL was released, I wanted a game that combined the charm of manning a 2D spaceship, but with more focus on building, expansion, and open ended play. Space Haven lets you build and expand your ship how you want, has missions, resource anxiety, fleet capabilities, away teams, snub craft, and more! I feel like it is a cross between FTL, RimWorld, and Endless Sky (or a similar game).


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