Lowest price in the last 30 days before discount:
9.19
Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Safety and satisfaction. Stellar support 24/7 and full refunds up to 30 days.
Space Haven
Description
Embark on a space voyage with your ragtag crew of civilians in search of a new home. Build spaceships tile by tile, create optimal gas conditions, manage the needs and moods of their crew, encounter other space-faring groups, and explore the universe in this spaceship colony sim.
Customize...
Embark on a space voyage with your ragtag crew of civilians in search of a new home. Build spaceships tile by tile, create optimal gas conditions, manage the needs and moods of their crew, encounter other space-faring groups, and explore the universe in this spaceship colony sim.
Customize - Complete freedom to build a spaceship or station of your own desire. Place every piece of ship hull, wall, door and facility wherever you want.
Functional - All facilities serve a purpose. Crew members will sleep in beds, use toilets, be disturbed by a noisy room and praise you for an arcade machine.
A functional spaceship can be built tile-by tile, giving you the opportunity to shape a spaceship of your own desire. It can be symmetric and streamlined, or an asymmetrical whimsical looking thing. It does not have to look like a conventional spaceship depicted in sci-fi literature, you are free to design your own, the choice is yours!
Oxygen and CO2 - Keep optimal Oxygen and CO2 levels by building life support modules for your crew members.
Hazardous gases - Certain facilities and explosions can release hazardous gases. Build scrubbers to purify the air.
Temperature and power - Build thermal regulators to maintain an ideal temperature for your crew. Build power nodes and set up power distribution throughout the ship.
Comfort - Building a bed right next to the ship core will disturb sleep. Design your ship for crew comfort.
The isometric tile-based gas system simulates various gases, temperature and crew comfort on your spaceship. Humans, plants and facilities react to the conditions surrounding them, giving meaning to how you design your ship and the living conditions you create. Secure facilities, optimize crew survival and well-being, but also think of possible future accidents and chaos generated from crew combat or environmental hazards.
Skills and traits - Every crew member has their own set of skills and traits. A wimp might get scared shooting a gun, while an iron-stomach can eat anything unaffected.
Mood - A happy crew member needs food, sleep, comfort, safety and friends. Take something away and their mood will be affected.
Conditions - Crew members might feel adventurous, suffer from starvation, feel unhygienic, or they simply ate too much. Various conditions affect how they feel.
Mental breaks - When the stress is too much for a crew member they may suffer a mental break. Some will vent themselves out of the air lock, while others might start a fight.
In Space Haven characters aren't mere robots. The game simulates needs, moods, health and skills of your crew members and they develop relationships with each other. Their past life occupation and hobbies will affect their skills and know-how, and they have both positive and negative traits. Witness joyful moments, depression, and drama surrounding different crew members as you journey onward seeking a new home.
Away missions - Equip your crew members and organize away teams to explore derelict ships or visit stations or spaceships of other factions.
Draft - Draft and move your crew members to attack enemies and save their friends.
Inventory - Each crew member has their own unique inventory. Equip them with pistols, rifles, grenades and more.
Equip your crew with space suits and weapons and organize away teams to explore derelict ships and stations. Explore and salvage resources and items; find activated cryopods with someone frozen inside. Visit spaceships or stations of other factions and find data logs telling stories of past spacefarers searching for a new home.
Crew combat - Engage in combat with enemy factions or an alien species.
Aliens - Watch aliens incapacitate your crew members and capture them alive. See them suffer in the alien lair and decide if you want to try to save them or not.
Aliens capture your crew members and cocoon them against walls in their base. See them suffer in the alien lair and decide if you want to save them or not. Explore derelict ships and discover someone from the original crew of the ship captured by the aliens. Events like these create interesting back stories to new arrivals to your crew.
Battlestations - Watch your crew take battlestations as you engage the enemy in ship-to-ship battle. See your crew load turrets with projectiles, put out fires from explosions, patch hull breaches and repair vital facilities in the midst of battle.
Tactical - Target the enemy ship engine and stop them from fleeing. See them do the same to you. Engage their turrets directly or try to focus on the enemy ship core and see their ship go pitch black. Build shields to protect your most vital segments of your ships.
Build turrets and engage in tactical ship-to-ship combat, where a hit and explosion could cause a snowball effect of fire, smoke, hazardous gases and even hull breaches for either party. All crew members need to work together to win the battle.
Cryopods - Protect your crew from side-effects of Inter-stellar travel. Place crew members into stasis to freeze the progression of a disease or to await rescue.
Medical - Treat crew members for injuries, wounds and diseases. Medical conditions affect crew members in various ways.
Your crew members will become wounded in battles and might catch a serious disease. Set up a medical room, scan for diseases and foreign masses and have your best doctor tend to illnesses and perform surgeries. Hope that your doctor is not absent minded and leaves a surgical tool inside.
Generated galaxy - Explore a new procedurally generated galaxy each playthrough, with planets, asteroids, stations and spaceships of other factions.
Factions - Interact with various factions all trying to survive and establish dominance their own way. Meet pirates, merchants, slave traders, cultists and more and develop relationships with each.
Resources - Mine for raw resources and refine them to building materials. Trade resources with other groups you meet.
Explore a new procedurally generated galaxy each new playthrough, with various factions all trying to survive and establish dominance their own way. You'll meet pirates, slavers, merchants, cults, androids and more. Jump into hyperspace, seek out resources and meet various groups and develop your relationship with them.
Cool things that can happen in Space Haven:
Gain a new crew member by finding a activated cryo chamber aboard a derelict ship.
Have a space burial for your fallen crew member to let other crew members say good bye.
Grow plants with bio mass and water recycled from toilets.
Eat the meat from a fallen crew member or an invader if desperation is high.
Watch aliens capture your crew member and cocoon them to a wall in their lair. Will you go save them or leave them there?
(c) Bugbyte Ltd.
System requirements
Minimum system requirements:
Recommended system requirements:
Recommended system requirements:
Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Safety and satisfaction. Stellar support 24/7 and full refunds up to 30 days.
It's a good game overall, and I am glad I bought it. I'd give it 4.5 if it were possible.
The most pressing issue of this game is its middle to late game - there is not enough currently to make these meaningful. The early game is great, maybe it's a bit barebones for now, but I presume devs are actively expanding that. You start out building different additions to your ship and researching technologies, and until you get to some later techs, you'll be struggling for resources, which keeps the game engaging.
But eventually you outgrow this resource hunger and start accumulating things (crew, resources, buildings, items, money) and here is the problem - there is nothing to spend these things on. There is some combat (and it is reasonably fun), but you may have to chase it (especially if you want to see other factions fight in your presence). There is some diplomacy, but it's a bit rudimentary and not consequential (you can't help a faction "win"). There is some building (stations/ships for other parties), but these are just for sale as a missing, and also don't affect anything really. So all you can do is to stop caring about resource use, and just hop from star cluster to cluster until you stumble upon Eden - an Earth-like planet, which is the end of the game.
When (hopefully) the late-game mechanics are added in the game, it's 5 stars.
You are in charge of a small crew and have to build and operate a spaceship, jumping from system to system, mining asteroids and exploring derelicts in the hope of getting enough resources to keep your crew alive. Each member has individual skills and traits that you have to consider.
Exploring derelicts starts a slow-paced real-time tactics section, in which you have to fight your way through abandoned ships plagued by aliens or hostile robots. If your crew survives, you can loot the resources and salvage the parts you need to survive.
Complicating matters you have asteroids, solar flares, rogue bots, aliens and the like. You’ll encounter a number of NPC factions, hostile or otherwise, with which you can engage in space combat or commerce, and a limited mission-system.
The game has a steep learning curve, with the early stages being a bit of a struggle until you get hold of the situation. That’s where Space Haven really shines, but as is common in the genre, by the late-game you are overpowered and can ignore most of what used to be lethal once. Hard and Brutal difficulties delay reaching that point, but you eventually get there, though the start can be relentless until you are able to research and build a minimal shield and weapon system and secure a steady food supply.
I have played for more than 150h from updates Alpha 15 to Alpha 17. Devs have published two major updates per year, with new functionalities that change the playstyle quite drastically, each time deserving a new playthrough. The game is still on Early Access, but as a sandbox it is already quite compelling. Currently it doesn’t have an ending as such, more of an end-point after which you can continue playing in a new galaxy or go back to the start menu.
Presentation is basic but conveys the information quite well. The game is not demanding hardware-wise and it runs well on a ten-year old laptop with HD4400 integrated graphics. Soundtrack is limited, but contributes greatly to the atmosphere.
A space opera/Rimworld type of game. The game is far to be done but the dev team is delivering quality updates regularly, a very serious team doing a great job. From the first day of deployment till today, the game evolved so much, I just can't wait to see the final product. Great job guys!
That game is awesome, with only 10 hours of gameplay, I already love this game.
It's easier but as good as Rimworld.
There is many things to learn, it lacks a tutorial, but if you need help there is the official discord server, in just a minute someone will be here for you !
If you think this game has not enough content, that's normal it's currently alpha 12, just come back in a few months and the game will be 10 times greater.
I asked a technical question and a space haven's dev answered me in just 5 minutes (on the discord) (love you Aksel <3)
To conclude, this game is worth your money even in its alpha's stage !
A 5 star, really a 4.9 because there is always room for improvement. Anyway onto the pros and cons
Pros:
- Active development
- Successfully kickstarter funded
- Constantly adding new features
- Hours of content
- Addictive for space sims (and exploration/management of fleets/resources)
- Lots of "lore" and story telling (you can build your own story if you want its really cool)
- Can specify your starting points, or what you begin with
- Dev/infinity mode, just build whatever no cost or anything and throw whatever scenario you want at yourself or to create, can go wild.
- Fleet combat (FTL But more depth)
- Crew combat (boarding ships, being boarded)
- Trading management (economy), which you CAN influence
- Soon to be base building (Asteroids? Im hoping more folks will push the space station building aspects so we can have mobile stations we command in addition to pushing fleet ship mission assigning)
Cons:
- Addictive (Might need to learn when to take a break lost a entire 8hrs!)
- Still in development, plus or minus depending on how you look at it
- No multiplayer (not good or bad, but i'd like to see it), in this game it would be chaotic
There's alot i'd like to add, when newer updates come out, but given how GOG sabotages reviews by limiting your ability to review only 1x per game, my review is as honest and current as of alpha 15 of the game.
This game is waiting for a review. Take the first shot!
{{ item.rating }}
{{ item.percentage }}%
Awaiting more reviews
An error occurred. Please try again later.
Other ratings
Awaiting more reviews
Add a review
Edit a review
Your rating:
Stars and all fields are required
Not sure what to say? Start with this:
What kept you playing?
What kind of gamer would enjoy this?
Was the game fair, tough, or just right?
What’s one feature that really stood out?
Did the game run well on your setup?
Inappropriate content. Your reviews contain bad language.
Inappropriate content. Links are not allowed.
Review title is too short.
Review title is too long.
Review description is too short.
Review description is too long.
Not sure what to write?
Show:
5 on page
15 on page
30 on page
60 on page
Order by:
Most helpful
Most positive
Most critical
Most recent
Filters:
No reviews matching your criteria
Written in
English
Deutsch
polski
français
русский
中文(简体)
Others
Written by
Verified ownersOthers
Added
Last 30 daysLast 90 daysLast 6 monthsWheneverAfter releaseDuring Early Access
Your review should focus on your in-game experience only. Let the game stand entirely on its own merits.
Avoid noise
To discuss topics such as news, pricing, or community, use our forums. To request new games and website or GOG GALAXY features, use the community wishlist. To get technical support for your game contact our support team.
Critique responsibly
To keep our review sections clean and helpful, we will remove any reviews that break these guidelines or our terms of use.
Ok, got it
Delete this review?
Are you sure you want to permanently delete your review for Space Haven? This action cannot be undone.
Report this review
If you believe this review contains inappropriate content or violates our community guidelines, please let us know why.
Additional Details (required):
Please provide at least characters.
Please limit your details to characters.
Oops! Something went wrong. Please try again later.
Report this review
Report has been submitted successfully. Thank you for helping us maintain a respectful and safe community.